YouTube playback issues when using Hardware Acceleration
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I'm experiencing varied issues with YouTube playback, that appear to be solved by simply disabling hardware acceleration in the browser options via vivaldi://chrome/settings/search#hardw
One such issues is a vertical 'jitter' to the video, changed by the zoom level of the YouTube page, or by full-screening playback.
Full screen to make this clearly visible: https://www.youtube.com/watch?v=42MiSMPSyS8Also, playback can result in large numbers of dropped frames, sometimes to the point of videos becoming practically un-watchable.
Less severe example: http://i.imgur.com/GDZK0v6.jpgRunning on a desktop machine with very high end components, raw performance should not be an issue.
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I don't have any issues with the video jittering or flickering with hardware acceleration turned on. It might be related to the hardware (or perhaps even software?) that you use. The second issue is an old bug that AFAIK hasn't been fixed yet. Though, if not for the stats, I wouldn't probably even notice it... On my machine frames are dropped as well, but I can watch the whole video and it looks pretty normal.
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Too bad both HW acceleration not working as it should and frame drop of 50/60fps YT videos are known problems, but the frame drop issue is "not reproducible" according to what it has been said to me from the bugreport I did. A quick workaround is just to hide the tab bar, for me the bottleneck it's just that, not even needed to switch to fullscreen.
https://forum.vivaldi.net/topic/11638/vivaldi-and-youtube-stutter-and-dropped-frames/18
Watching a 60fps video with 10% or more dropped frames is useless, at that point a normal 30fps video will have the same result -
strange as the youtube video your watching in your photo is using the VP9 codec which is not normally hardware accelerated.
i would pop over to the chrome extension store and pick up 'h264ify' which makes youtube [and other video sites] stream videos in the mp4 / H264 format which means they run smoother as they use hardware acceleration
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I'm still having problems viewing YT videos in Vivaldi in Nov/2021.
The framerate drops, and 1080 does not even load (circle animation forebver)What's the situation, why is there a problem with Vivaldi when Chrome workds flawlessly?
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@duartevasco Please check Troubleshooting issues.
After you checked all items and that did not solve your issue, tell us more:
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OS version and build
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Installed third party security tools like Antivirus, Internet Security etc.
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Installed extra codecs in OS
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Installed third party ad/tracker filter or blocker
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Installed latest chipset/GPU driver from graphics producers website
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Vivaldi version
Open page vivaldi://about -
Use of Vivaldi ad/tracker blocker
Activated block lists -
Info about changed settings in page vivaldi://flags
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Installed extensions
Open vivaldi://system
Section extensions
Button Maximise…
Copy the items
Paste with </> button -
Info about GPUs
Open vivaldi://gpu
Hit button Copy Report to Clipboard
Paste with </> button -
Updated DRM codec
Open vivaldi://components
Scroll down to "Widevine Content Decryption Module"
Post version number here
Try to update Widevine with "Check for Update" button -
Info about media usage
Open vivaldi://media-internals
Click on Copy to Clipboard
Paste with </> button -
Visit the following links and tell us which options are selected for the selected flags:
vivaldi://flags/#ignore-gpu-blocklist
vivaldi://flags/#disable-accelerated-video-decode -
URL where issue happens and if a player is used on webpage, the setting for video or audio format
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Information if a Vivaldi downgrade was used before with current browser profile
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Thank you DoctorG.
I've noticed the problem with FPS in YT only yesterday. But there are many instances where Vivaldi is either not using the GPU or doing something very wrong. For example, in wordpress, when I scroll the page I can visually observe how the browser paints squares (?) of the page after the scroll ends. The page goes blank and then is painted square by square. I can reproduce this every time. Sometimes browser restart helps, other times it does nothing.
I've pasted the full info here as it is too large for this post: https://pastebin.com/jEHeL2Wn
Vivaldi version
Vivaldi 4.3.2439.65 (Stable channel) (x86_64) Revision 422e3f53c5055d214398129edf198ce15d0fcdd7 OS macOS Version 10.15.7 (Build 19H1519) JavaScript V8 9.4.146.24 User Agent Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/94.0.4606.114 Safari/537.36 Command Line /Applications/Vivaldi.app/Contents/MacOS/Vivaldi --flag-switches-begin --flag-switches-end --save-page-as-mhtml Executable Path /Applications/Vivaldi.app/Contents/MacOS/Vivaldi Profile Path /Users/vasco/Library/Application Support/Vivaldi/Default Linker ld
Extensions
🔗CHROME VERSION 94.0.4606.114 (Developer Build 422e3f53c5055d214398129edf198ce15d0fcdd7 Mac OS X) 🔗OS VERSION Mac OS X: 10.15.7 🔗about_sync_data Expand… 🔗cpu_arch x86-64 🔗data_reduction_proxy disabled 🔗extensions Expand… 🔗mem_usage Browser 310 MB, 207 FDs open of 12800 Utility [Network Service] 39 MB, 46 FDs open of 12800 Utility [Storage Service] 15 MB, 33 FDs open of 12800 Utility [Audio Service] 13 MB, 13 FDs open of 12800 🔗mem_usage_with_title Browser 310 MB, 207 FDs open of 12800 Utility [Network Service] 39 MB, 46 FDs open of 12800 Utility [Storage Service] 15 MB, 33 FDs open of 12800 Utility [Audio Service] 13 MB, 13 FDs open of 12800
Components (No DRM listed)
Components (16) MEI Preload - Version: 1.0.6.0 Status - Up-to-date Check for update Desktop Sharing Hub - Version: 20211020.1 Status - Up-to-date Check for update Autofill States Data - Version: 2020.11.2.164946 Status - Up-to-date Check for update Subresource Filter Rules - Version: 9.32.0 Status - Up-to-date Check for update Crowd Deny - Version: 2021.11.1.1143 Status - Up-to-date Check for update Certificate Error Assistant - Version: 7 Status - Up-to-date Check for update CRLSet - Version: 6969 Status - Up-to-date Check for update Client Side Phishing Detection - Version: 25.3 Status - Up-to-date Check for update Safety Tips - Version: 2730 Status - Up-to-date Check for update File Type Policies - Version: 45 Status - Up-to-date Check for update Origin Trials - Version: 1.0.0.9 Status - Up-to-date Check for update Optimization Hints - Version: 305 Status - Up-to-date Check for update OnDeviceHeadSuggest - Version: 20211023.405399445 Status - Up-to-date Check for update Widevine Content Decryption Module - Version: 4.10.2198.0 Status - Up-to-date Check for update Zxcvbn Data Dictionaries - Version: 1 Status - Up-to-date Check for update Autofill Regex Data - Version: 2021.8.17.1300 Status - Up-to-date Check for update
Media internals (see pastebin https://pastebin.com/jEHeL2Wn)
GPU info
Graphics Feature Status Canvas: Hardware accelerated Compositing: Hardware accelerated Metal: Disabled Multiple Raster Threads: Enabled Out-of-process Rasterization: Hardware accelerated OpenGL: Enabled Rasterization: Hardware accelerated Skia Renderer: Enabled Video Decode: Hardware accelerated WebGL: Hardware accelerated WebGL2: Hardware accelerated Driver Bug Workarounds add_and_true_to_loop_condition adjust_src_dst_region_for_blitframebuffer clamp_texture_base_level_and_max_level decode_encode_srgb_for_generatemipmap disable_2d_canvas_auto_flush disable_webgl_rgb_multisampling_usage dont_use_loops_to_initialize_variables emulate_abs_int_function enable_webgl_timer_query_extensions force_enable_color_buffer_float get_frag_data_info_bug init_two_cube_map_levels_before_copyteximage max_msaa_sample_count_4 msaa_is_slow pack_parameters_workaround_with_pack_buffer rebind_transform_feedback_before_resume regenerate_struct_names remove_dynamic_indexing_of_swizzled_vector remove_invariant_and_centroid_for_essl3 reset_teximage2d_base_level rewrite_texelfetchoffset_to_texelfetch set_zero_level_before_generating_mipmap unfold_short_circuit_as_ternary_operation unpack_alignment_workaround_with_unpack_buffer unpack_image_height_workaround_with_unpack_buffer use_intermediary_for_copy_texture_image use_unused_standard_shared_blocks disabled_extension_GL_KHR_blend_equation_advanced disabled_extension_GL_KHR_blend_equation_advanced_coherent disabled_extension_GL_MESA_framebuffer_flip_y Problems Detected Unfold short circuit on Mac OS X: 307751 Applied Workarounds: unfold_short_circuit_as_ternary_operation Mac drivers handle struct scopes incorrectly: 403957 Applied Workarounds: regenerate_struct_names On Intel GPUs MSAA performance is not acceptable for GPU rasterization: 527565 Applied Workarounds: msaa_is_slow glGenerateMipmap fails if the zero texture level is not set on some Mac drivers: 560499 Applied Workarounds: set_zero_level_before_generating_mipmap Pack parameters work incorrectly with pack buffer bound: 563714 Applied Workarounds: pack_parameters_workaround_with_pack_buffer Alignment works incorrectly with unpack buffer bound: 563714 Applied Workarounds: unpack_alignment_workaround_with_unpack_buffer copyTexImage2D fails when reading from IOSurface on multiple GPU types.: 581777 Applied Workarounds: use_intermediary_for_copy_texture_image Multisample renderbuffers with format GL_RGB8 have performance issues on Intel GPUs.: 607130 Applied Workarounds: disable_webgl_rgb_multisampling_usage glGetFragData{Location|Index} works incorrectly on Max: 638340 Applied Workarounds: get_frag_data_info_bug glResumeTransformFeedback works incorrectly on Intel GPUs: 638514 Applied Workarounds: rebind_transform_feedback_before_resume Result of abs(i) where i is an integer in vertex shader is wrong: 642227 Applied Workarounds: emulate_abs_int_function Rewrite texelFetchOffset to texelFetch for Intel Mac: 642605 Applied Workarounds: rewrite_texelfetchoffset_to_texelfetch Rewrite condition in for and while loops for Intel Mac: 644669 Applied Workarounds: add_and_true_to_loop_condition Decode and encode before generateMipmap for srgb format textures on macosx: 634519 Applied Workarounds: decode_encode_srgb_for_generatemipmap Init first two levels before CopyTexImage2D for cube map texture on Intel Mac 10.12: 648197 Applied Workarounds: init_two_cube_map_levels_before_copyteximage Insert statements to reference all members in unused std140/shared blocks on Mac: 618464 Applied Workarounds: use_unused_standard_shared_blocks Tex(Sub)Image3D performs incorrectly when uploading from unpack buffer with GL_UNPACK_IMAGE_HEIGHT greater than zero on Intel Macs: 654258 Applied Workarounds: unpack_image_height_workaround_with_unpack_buffer adjust src/dst region if blitting pixels outside framebuffer on Mac: 644740 Applied Workarounds: adjust_src_dst_region_for_blitframebuffer Mac driver GL 4.1 requires invariant and centroid to match between shaders: 639760, 641129 Applied Workarounds: remove_invariant_and_centroid_for_essl3 Disable KHR_blend_equation_advanced until cc shaders are updated: 661715 Applied Workarounds: disable(GL_KHR_blend_equation_advanced), disable(GL_KHR_blend_equation_advanced_coherent) Reset TexImage2D base level to 0 on Intel Mac 10.12.4: 705865 Applied Workarounds: reset_teximage2d_base_level Expose WebGL's disjoint_timer_query extensions on platforms with site isolation: 808744, 870491 Applied Workarounds: enable_webgl_timer_query_extensions Shader variable initialization in a loop caused perf regression on Mac Intel.: 809422 Applied Workarounds: dont_use_loops_to_initialize_variables 8x MSAA is slow for alpha:false WebGL contexts on Mac Intel: 812071 Applied Workarounds: max_msaa_sample_count_4 glFlush error on Mac: 841755 Applied Workarounds: disable_2d_canvas_auto_flush Clamp texture's BASE_LEVEL/MAX_LEVEL for GenerateMipmap: 913301 Applied Workarounds: clamp_texture_base_level_and_max_level Disable GL_MESA_framebuffer_flip_y for desktop GL: 964010 Applied Workarounds: disable(GL_MESA_framebuffer_flip_y) Remove dynamic indexing for swizzled vectors on Mac: 709351 Applied Workarounds: remove_dynamic_indexing_of_swizzled_vector Always assume float formats are renderable on Mac Intel: 1127387 Applied Workarounds: force_enable_color_buffer_float DAWN Info <Integrated GPU> Metal backend - Intel(R) Iris(TM) Plus Graphics [Default Toggle Names] always_resolve_into_zero_level_and_layer: https://crbug.com/dawn/56: When the resolve target is a texture view that is created on the non-zero level or layer of a texture, we first resolve into a temporarily 2D texture with only one mipmap level and one array layer, and copy the result of MSAA resolve into the true resolve target. This workaround is enabled by default on the Metal drivers that have bugs when setting non-zero resolveLevel or resolveSlice. lazy_clear_resource_on_first_use: https://crbug.com/dawn/145: Clears resource to zero on first usage. This initializes the resource so that no dirty bits from recycled memory is present in the new resource. metal_use_shared_mode_for_counter_sample_buffer: https://crbug.com/dawn/434: The query set on Metal need to create MTLCounterSampleBuffer which storage mode must be either MTLStorageModeShared or MTLStorageModePrivate. But the private mode does not work properly on Intel platforms. The workaround is use shared mode instead. metal_enable_vertex_pulling: https://crbug.com/dawn/480: Uses vertex pulling to protect out-of-bounds reads on Metal disallow_unsafe_apis: http://crbug.com/1138528: Produces validation errors on API entry points or parameter combinations that aren't considered secure yet. use_tint_generator: https://crbug.com/dawn/571: Use Tint instead of SPRIV-cross to generate shaders. [WebGPU Forced Toggles - enabled] disallow_spirv: https://crbug.com/1214923: Disallow usage of SPIR-V completely so that only WGSL is used for shader modules.This is useful to prevent a Chromium renderer process from successfully sendingSPIR-V code to be compiled in the GPU process. [Supported Extensions] texture_compression_bc pipeline_statistics_query timestamp_query depth_clamping dawn-internal-usages Version Information Data exported 2021-11-11T18:00:34.199Z Chrome version Chrome/94.0.4606.114 Operating system Mac OS X 10.15.7 Software rendering list URL https://chromium.googlesource.com/chromium/src/+/19fd4a3a9a0fe602eb5f516bd720cfbcf90f5344/gpu/config/software_rendering_list.json Driver bug list URL https://chromium.googlesource.com/chromium/src/+/19fd4a3a9a0fe602eb5f516bd720cfbcf90f5344/gpu/config/gpu_driver_bug_list.json ANGLE commit id unknown hash 2D graphics backend Skia/94 bc94e71ede7c98dd5de2917bf01cbf38aba26e5a Command Line /Applications/Vivaldi.app/Contents/MacOS/Vivaldi --flag-switches-begin --flag-switches-end --save-page-as-mhtml Driver Information Initialization time 405 In-process GPU false Passthrough Command Decoder false Sandboxed true GPU0 VENDOR= 0x8086 [Intel Inc.], DEVICE=0x8a53 [Intel(R) Iris(TM) Plus Graphics OpenGL Engine] *ACTIVE* Optimus false AMD switchable false Driver vendor INTEL Driver version 14.7.20 GPU CUDA compute capability major version 0 Pixel shader version 4.10 Vertex shader version 4.10 Max. MSAA samples 16 Machine model name MacBookPro Machine model version 16.2 GL_VENDOR Intel Inc. GL_RENDERER Intel(R) Iris(TM) Plus Graphics OpenGL Engine GL_VERSION 4.1 INTEL-14.7.20 GL_EXTENSIONS GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier Disabled Extensions GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y Disabled WebGL Extensions Window system binding vendor Window system binding version Window system binding extensions Direct rendering version unknown Reset notification strategy 0x0000 GPU process crash count 0 gfx::BufferFormats supported for allocation and texturing R_8: not supported, R_16: not supported, RG_88: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, P010: not supported Compositor Information Tile Update Mode Zero-copy Partial Raster Enabled GpuMemoryBuffers Status R_8 GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE, SCANOUT_VEA_CPU_READ, SCANOUT_FRONT_RENDERING R_16 Software only RG_88 Software only BGR_565 Software only RGBA_4444 Software only RGBX_8888 Software only RGBA_8888 GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE, SCANOUT_VEA_CPU_READ, SCANOUT_FRONT_RENDERING BGRX_8888 GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE, SCANOUT_VEA_CPU_READ, SCANOUT_FRONT_RENDERING BGRA_1010102 GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE, SCANOUT_VEA_CPU_READ, SCANOUT_FRONT_RENDERING RGBA_1010102 Software only BGRA_8888 GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE, SCANOUT_VEA_CPU_READ, SCANOUT_FRONT_RENDERING RGBA_F16 GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE, SCANOUT_VEA_CPU_READ, SCANOUT_FRONT_RENDERING YVU_420 Software only YUV_420_BIPLANAR GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE, SCANOUT_VEA_CPU_READ, SCANOUT_FRONT_RENDERING P010 GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE, SCANOUT_VEA_CPU_READ, SCANOUT_FRONT_RENDERING Display(s) Information Info Display[69734208] bounds=[0,0 1680x1050], workarea=[0,23 1643x1027], scale=2, rotation=0, panel_rotation=0 internal. Color space (SDR) {primaries_d50_referred: [[0.6818, 0.3196], [0.2846, 0.6747], [0.1576, 0.0554]], transfer:0.0777*x + 0.0000 if x < 0.0450 else (0.9495*x + 0.0495)**2.3955 + 0.0003, matrix:RGB, range:FULL} Buffer format (SDR) RGBA_8888 Color space (HDR) {primaries:BT709, transfer:IEC61966_2_1_HDR, matrix:RGB, range:FULL} Buffer format (HDR) RGBA_F16 SDR white level in nits 100 Bits per color component 10 Bits per pixel 30 Refresh Rate in Hz 60 Video Acceleration Information Decoding (Legacy VideoDecodeAccelerator) Decode h264 baseline 16x16 to 4096x4096 pixels Decode h264 extended 16x16 to 4096x4096 pixels Decode h264 main 16x16 to 4096x4096 pixels Decode h264 high 16x16 to 4096x4096 pixels Encoding Encode h264 baseline 0x0 to 4096x2160 pixels, and/or 30.000 fps Encode h264 main 0x0 to 4096x2160 pixels, and/or 30.000 fps Encode h264 high 0x0 to 4096x2160 pixels, and/or 30.000 fps Vulkan Information Device Performance Information t
GPU Blocklist
Override software rendering list - disabled
Accelerated 2D canvas - enabledThis showed up twice (?!?!?)
Hardware-accelerated video decode - enabled
Hardware-accelerated video encode - enabledURL where issue was happening:
https://www.youtube.com/watch?v=zERuJT_dFLg&t=9756s at 720p60"Information if a Vivaldi downgrade was used before with current browser profile"
I don't know what you mean by this. Vivaldi is on the latest version
Vivaldi 4.3.2439.65 (Stable channel) (x86_64)
Revision 422e3f53c5055d214398129edf198ce15d0fcdd7 -
Ppafflick moved this topic from Vivaldi for Windows on