Version 4 and STILL videos don't work
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@eggcorn said in Version 4 and STILL videos don't work:
if Vivaldi can piggyback on Safari the same way
Yeah, no. Not possible. Cute idea, though.
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@ayespy Oh well. It was a longshot. But sometimes, laypeople can see simple solutions that experts miss. Still, an "Open in Safari" button (or something) would help.
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@firstprinciples Mac Catalina user here, all work for me.
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I have a 2018 Mac Mini with the same OS as you.
I've played 5 videos that you listed as not working for you.
Now, you will list all those browsers that work and it SEEMS logical to say that the problem must therefore be with Vivaldi. But it isn't that simple. I've worked with computers long enough to know what what sure seems obvious will often times turn out to be wrong.
After all, I could point to the 5 videos that worked fine for me and say it is "obvious" an issue with your system.
My point is just that it could be anything. Maybe something unique to your Trash Can Mac. Maybe something to do with some add on, or other app, etc. And, yes, it could still be some problem with those other possibilities that, unique to a small number of people, which other browsers have worked around.
I've reported problems here too, that others didn't experience. I still have one issue. But I don't expect some special effort to fix something which only I experience.
You may have done lots of these things, but not running any extensions, not having any other programs running. Maybe try starting in safe mode? I'm sure there are other steps someone else may suggest.
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If it doesn’t, take a look at your connection settings to make sure everything checks out.
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@firstprinciples Same OS here and the videos are working
vivaldi://gpu
This is what I see
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@eggcorn Opera used to have an "open in other browser" context menu choice. It's been asked for in Vivaldi as well.
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@chas4 said in Version 4 and STILL videos don't work:
vivaldi://gpu
Thank you, I really appreciate this. I'm going to paste what shows up for me. I clicked the copy report to clipboard and that's what I'm pasting here.
My graphics feature status is identical to yours.
Maybe some of the rest of this will be helpful to somebody here. I know there's quite a large section called problems detected.
Graphics Feature Status
Canvas: Hardware accelerated
Compositing: Hardware accelerated
Metal: Disabled
Multiple Raster Threads: Enabled
Out-of-process Rasterization: Hardware accelerated
OpenGL: Enabled
Rasterization: Hardware accelerated
Skia Renderer: Disabled
Video Decode: Hardware accelerated
WebGL: Hardware accelerated
WebGL2: Hardware accelerated
Driver Bug Workarounds
adjust_src_dst_region_for_blitframebuffer
clamp_texture_base_level_and_max_level
decode_encode_srgb_for_generatemipmap
disable_2d_canvas_auto_flush
force_enable_color_buffer_float
get_frag_data_info_bug
pack_parameters_workaround_with_pack_buffer
regenerate_struct_names
remove_dynamic_indexing_of_swizzled_vector
remove_invariant_and_centroid_for_essl3
set_zero_level_before_generating_mipmap
unfold_short_circuit_as_ternary_operation
unpack_alignment_workaround_with_unpack_buffer
use_intermediary_for_copy_texture_image
use_unused_standard_shared_blocks
disabled_extension_GL_KHR_blend_equation_advanced
disabled_extension_GL_KHR_blend_equation_advanced_coherent
disabled_extension_GL_MESA_framebuffer_flip_y
Problems Detected
Unfold short circuit on Mac OS X: 307751
Applied Workarounds: unfold_short_circuit_as_ternary_operation
Mac drivers handle struct scopes incorrectly: 403957
Applied Workarounds: regenerate_struct_names
glGenerateMipmap fails if the zero texture level is not set on some Mac drivers: 560499
Applied Workarounds: set_zero_level_before_generating_mipmap
Pack parameters work incorrectly with pack buffer bound: 563714
Applied Workarounds: pack_parameters_workaround_with_pack_buffer
Alignment works incorrectly with unpack buffer bound: 563714
Applied Workarounds: unpack_alignment_workaround_with_unpack_buffer
copyTexImage2D fails when reading from IOSurface on multiple GPU types.: 581777
Applied Workarounds: use_intermediary_for_copy_texture_image
glGetFragData{Location|Index} works incorrectly on Max: 638340
Applied Workarounds: get_frag_data_info_bug
Decode and encode before generateMipmap for srgb format textures on macosx: 634519
Applied Workarounds: decode_encode_srgb_for_generatemipmap
Insert statements to reference all members in unused std140/shared blocks on Mac: 618464
Applied Workarounds: use_unused_standard_shared_blocks
adjust src/dst region if blitting pixels outside framebuffer on Mac: 644740
Applied Workarounds: adjust_src_dst_region_for_blitframebuffer
Mac driver GL 4.1 requires invariant and centroid to match between shaders: 639760, 641129
Applied Workarounds: remove_invariant_and_centroid_for_essl3
Disable KHR_blend_equation_advanced until cc shaders are updated: 661715
Applied Workarounds: disable(GL_KHR_blend_equation_advanced), disable(GL_KHR_blend_equation_advanced_coherent)
glFlush error on Mac: 841755
Applied Workarounds: disable_2d_canvas_auto_flush
Clamp texture's BASE_LEVEL/MAX_LEVEL for GenerateMipmap: 913301
Applied Workarounds: clamp_texture_base_level_and_max_level
Disable GL_MESA_framebuffer_flip_y for desktop GL: 964010
Applied Workarounds: disable(GL_MESA_framebuffer_flip_y)
Remove dynamic indexing for swizzled vectors on Mac: 709351
Applied Workarounds: remove_dynamic_indexing_of_swizzled_vector
Always assume float formats are renderable on Mac AMD: 1127387
Applied Workarounds: force_enable_color_buffer_float
Version Information
Data exported 2021-06-11T18:04:45.351Z
Chrome version Chrome/91.0.4472.102
Operating system Mac OS X 11.4.0
Software rendering list URL https://chromium.googlesource.com/chromium/src/+/333bdd36d843dbad04c693ad8ce423f3f57373bb/gpu/config/software_rendering_list.json
Driver bug list URL https://chromium.googlesource.com/chromium/src/+/333bdd36d843dbad04c693ad8ce423f3f57373bb/gpu/config/gpu_driver_bug_list.json
ANGLE commit id unknown hash
2D graphics backend Skia/91 1a01201b77a9b4e2f9fadd8d863832f1840bacd2
Command Line /Applications/Vivaldi.app/Contents/MacOS/Vivaldi --flag-switches-begin --flag-switches-end --origin-trial-disabled-features=SecurePaymentConfirmation --disable-smooth-scrolling --save-page-as-mhtml
Driver Information
Initialization time 362
In-process GPU false
Passthrough Command Decoder false
Sandboxed true
GPU0 VENDOR= 0x1002, DEVICE=0x679e ACTIVE
GPU1 VENDOR= 0x1002, DEVICE=0x679e
Optimus false
AMD switchable false
Driver vendor ATI
Driver version 4.5.14
GPU CUDA compute capability major version 0
Pixel shader version 4.10
Vertex shader version 4.10
Max. MSAA samples 8
Machine model name MacPro
Machine model version 6.1
GL_VENDOR ATI Technologies Inc.
GL_RENDERER AMD Radeon HD - FirePro D500 OpenGL Engine
GL_VERSION 4.1 ATI-4.5.14
GL_EXTENSIONS GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier
Disabled Extensions GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
Disabled WebGL Extensions
Window system binding vendor
Window system binding version
Window system binding extensions
Direct rendering version unknown
Reset notification strategy 0x0000
GPU process crash count 0
gfx::BufferFormats supported for allocation and texturing R_8: not supported, R_16: not supported, RG_88: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, P010: not supported
Compositor Information
Tile Update Mode Zero-copy
Partial Raster Enabled
GpuMemoryBuffers Status
R_8 GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE, SCANOUT_FRONT_RENDERING
R_16 Software only
RG_88 Software only
BGR_565 Software only
RGBA_4444 Software only
RGBX_8888 Software only
RGBA_8888 GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE, SCANOUT_FRONT_RENDERING
BGRX_8888 GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE, SCANOUT_FRONT_RENDERING
BGRA_1010102 GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE, SCANOUT_FRONT_RENDERING
RGBA_1010102 Software only
BGRA_8888 GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE, SCANOUT_FRONT_RENDERING
RGBA_F16 GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE, SCANOUT_FRONT_RENDERING
YVU_420 Software only
YUV_420_BIPLANAR GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE, SCANOUT_FRONT_RENDERING
P010 GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE, SCANOUT_FRONT_RENDERING
Display(s) Information
Info Display[69507882] bounds=[0,0 2560x1440], workarea=[0,25 2560x1415], scale=1, rotation=0, panel_rotation=0 external.
Color space (all) {primaries_d50_referred: [[0.6587, 0.3332], [0.3206, 0.6135], [0.1508, 0.0527]], transfer:0.0777x + 0.0000 if x < 0.0450 else (0.9495x + 0.0495)**2.3955 + 0.0003, matrix:RGB, range:FULL}
Buffer format (all) RGBA_8888
SDR white level in nits 100
Bits per color component 8
Bits per pixel 24
Refresh Rate in Hz 59
Video Acceleration Information
Vulkan Information
Device Performance Information -
How would I find that?
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I haver exactly the same experience as @FirstPrinciples. Videos work on other browsers. When Vivaldi 4 came out I noted that Vivaldi made videos worked directly and when loaded from youtube. I thought they finally fixed it. But no, the next videos I tried on youtube produced errors and wouldn't run. The only way I can get these to run is with -nosandbox-. I love Vivaldi; I just wish they would fix it. I have a 2013 mac pro.
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It looks like you also have the exact same computer.
And yes, I agree with you.
While from what I have read it is an ongoing problem for Vivaldi, they appear completely unable to deal with it. This has been ongoing now for well over a year that I'm aware of.
If everything works well on the PC, why not just say that it is PC only? Makes more sense to me. It certainly would end a number of peoples frustration here.
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@firstprinciples said in Version 4 and STILL videos don't work:
If everything works well on the PC, why not just say that it is PC only? Makes more sense to me. It certainly would end a number of peoples frustration here.
Vivaldi certainly isn't Windows only (if that's what you mean by "PC")! Even putting MacOS aside, it's also for Linux and Android.
But more to the point: To say that Vivaldi is "not for MacOS" would be an overstatement. It works on Mac, but it has trouble with YouTube videos. This is the kind of thing that belongs in a readme file, so the solution is to add a readme file (or equivalent) to Vivaldi.
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@firstprinciples It works on PC (by one method), in most Linux (by an entirely different method), and on most MacOS machines (by another method still). Universality is the real challenge. When it works under the vast majority of instances, it would make no sense to declare that it works under only one.
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You're right. Thank you for the distinctions.
Somehow it needs to be a bit more workable for all then.
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@firstprinciples That's the ongoing goal. Devs will not rest until it works everywhere at all times which means, (as the big browsers make a point of displaying videos only according to their proprietary methods that they share with no one) they will never rest.
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Alrighty, well in the meantime I'll try perhaps version 5. Maybe one day they will get it right.
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@firstprinciples said in Version 4 and STILL videos don't work:
It looks like you also have the exact same computer.
Well, that is interesting. I haven't kept up with every post in this thread, but are these the only two cases - both involving a Trash Can Mac Pro?
If so, that would at least hint at a possibility that it is just that particular Mac that is the problem - and happens to be a relatively low seller.
It's hard to cover every single situation in hardware, OS versions, etc!
I remember when I got my 2018 Mac Mini and used it with a 4K LG TV (great setup, btw), I suddenly ran into a problem with the screen usually not showing the computer desktop, but the same TV worked on my prior Mac.
No one else had the problem that I checked with using the same monitor. Then, mostly by luck, one of the experts I checked with found a little comment online that said with a Mac Mini and a particular version of macOS, you had to have a particular setting on the LG set. I forget if it had to be "on" or "off". But when I reversed the setting, everything worked fine!
Apple telephone support couldn't help me and when I gave them the solution, they were very surprised.
Apparently the OS you get will have slight differences depending on your hardware, even though they have the same designation. Oh, I guess the package is the same, but maybe some things are set differently based on your hardware.
So if someone had a different Mac, no problem. Or if they had a different version of the OS, no problem. But if they had the 2018 Mac Mini and that precise OS version AND had that one setting on the LG wrong, it wouldn't work.
I was very lucky to have stumbled on the cause.
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@firstprinciples said in Version 4 and STILL videos don't work:
For Christ's sake - can you please stop developing new things until you can get simple video working.
@firstprinciples until now, I thought I was the only one to have said this. Put differently, can you can innovation that, if you are innovating on top of technologies that do not work? For years, people have wanted a simple use-friendly way to resume browsing from their many open TABs when the browser crash. That immense need is ignored for newer things that people don't really need.
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@bnmnesta said in Version 4 and STILL videos don't work:
For years, people have wanted a simple use-friendly way to resume browsing from their many open TABs when the browser crash.
Actually, I believe that most people would want a way to avoid the crash!
Implementing a new feature to recover would be seen as "just papering over the REAL problem".
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@ayespy said in Version 4 and STILL videos don't work:
if Vivaldi can piggyback on Safari the same way
Yeah, no. Not possible. Cute idea, though.
Really? I would think MacOS has some sort of OS webview or codecs (but even if it does, it might be more trouble than it’s worth to use them).