[デスクトップ版]5.7に更新後ハードウェアアクセラレーションが効かない
-
・Vivaldi ご利用環境、OS と Vivaldi のバージョン(何bit版か含め)
cpu--core i7 3770k グラボ--gtx750ti lubuntu20.04-64bit・再現手順(ステップ・バイ・ステップ)
5.6.2867.62-1から5.7.2921.53-1に更新直後から
ハードウェアアクセラレーションが全て効かない
vivaldi://gpuを見るとopenGLすら無効になっている・本来あるべき挙動
DRDC、video encode、webgpu以外
アクセラレーションが有効になっている・実際の挙動
全て無効になる(openGLすら無効)・補足情報
数回バージョンを戻したり最新にしたりしたが改善しない
グラフィックドライババージョンを変更しても変わらない
現在は5.6にて使用中(もちろんアクセラレーションは有効)
以下のコマンドでバージョンを固定している
$ echo vivaldi-stable hold | sudo dpkg --set-selections
他のchrome系ブラウザ(chrome、brave)では発生していない不足部分があったらご指摘ください。
よろしくお願いします。 -
分けて投稿します。
これで何か分かるでしょうか?Graphics Feature Status
Canvas: Software only, hardware acceleration unavailable
Canvas out-of-process rasterization: Disabled
Direct Rendering Display Compositor: Disabled
Compositing: Software only. Hardware acceleration disabled
Multiple Raster Threads: Enabled
OpenGL: Disabled
Rasterization: Software only. Hardware acceleration disabled
Raw Draw: Enabled
Video Decode: Software only. Hardware acceleration disabled
Video Encode: Software only. Hardware acceleration disabled
Vulkan: Disabled
WebGL: Software only, hardware acceleration unavailable
WebGL2: Software only, hardware acceleration unavailable
WebGPU: Disabled
Problems Detected
WebGPU has been disabled via blocklist or the command line.
Disabled Features: webgpu
Accelerated video encode has been disabled, either via blocklist, about:flags or the command line.
Disabled Features: video_encode
Gpu compositing has been disabled, either via blocklist, about:flags or the command line. The browser will fall back to software compositing and hardware acceleration will be unavailable.
Disabled Features: gpu_compositing
ANGLE Features
allowCompressedFormats (Frontend workarounds): Enabled: true
Allow compressed formats
cacheCompiledShader (Frontend features) anglebug:7036: Enabled: true
Enable to cache compiled shaders
disableAnisotropicFiltering (Frontend workarounds): Disabled
Disable support for anisotropic filtering
disableDrawBuffersIndexed (Frontend features) anglebug:7724: Disabled
Disable support for OES_draw_buffers_indexed and EXT_draw_buffers_indexed
disableProgramBinary (Frontend features) anglebug:5007: Disabled
Disable support for GL_OES_get_program_binary
disableProgramCachingForTransformFeedback (Frontend workarounds): Disabled
On some GPUs, program binaries don't contain transform feedback varyings
emulatePixelLocalStorage (Frontend features) anglebug:7279: Disabled: false
Emulate ANGLE_shader_pixel_local_storage using shader images
enableCaptureLimits (Frontend features) anglebug:5750: Disabled
Set the context limits like frame capturing was enabled
enableProgramBinaryForCapture (Frontend features) anglebug:5658: Disabled
Even if FrameCapture is enabled, enable GL_OES_get_program_binary
forceDepthAttachmentInitOnClear (Frontend workarounds) anglebug:7246: Disabled
Force depth attachment initialization on clear ops
forceGlErrorChecking (Frontend features) https://issuetracker.google.com/220069903: Disabled: (IsAndroid() && isSwiftShader)
Force GL error checking (i.e. prevent applications from disabling error checking
forceInitShaderVariables (Frontend features): Disabled
Force-enable shader variable initialization
forceRobustResourceInit (Frontend features) anglebug:6041: Disabled
Force-enable robust resource init
loseContextOnOutOfMemory (Frontend workarounds): Enabled: true
Some users rely on a lost context notification if a GL_OUT_OF_MEMORY error occurs
scalarizeVecAndMatConstructorArgs (Frontend workarounds) 1165751: Disabled: false
Always rewrite vec/mat constructors to be consistent
singleThreadedTextureDecompression (Frontend workarounds): Disabled
Disables multi-threaded decompression of compressed texture formats
allocateNonZeroMemory (Vulkan features) anglebug:4384: Disabled: false
Fill new allocations with non-zero values to flush out errors.
allowGenerateMipmapWithCompute (Vulkan features) anglebug:4551: Disabled: supportsSubgroupQuadOpsInComputeShader && mSubgroupExtendedTypesFeatures.shaderSubgroupExtendedTypes && maxComputeWorkGroupInvocations >= 256 && ((isAMD && !IsWindows()) || isNvidia || isSamsung)
Use the compute path to generate mipmaps on devices that meet the minimum requirements, and the performance is better.
asyncCommandQueue (Vulkan features) anglebug:4324: Disabled: false
Use CommandQueue worker thread to dispatch work to GPU.
bottomLeftOriginPresentRegionRectangles (Vulkan workarounds): Disabled: IsAndroid()
On some platforms present region rectangles are expected to have a bottom-left origin, instead of top-left origin as from spec
bresenhamLineRasterization (Vulkan features): Enabled: true
Enable Bresenham line rasterization via VK_EXT_line_rasterization extension
clampPointSize (Vulkan workarounds) anglebug:2970: Disabled: isNvidia && nvidiaVersion.major < uint32_t(IsWindows() ? 430 : 421)
The point size range reported from the API is inconsistent with the actual behavior
compressVertexData (Vulkan workarounds): Disabled
Compress vertex data to smaller data types when possible. Using this feature makes ANGLE non-conformant.
deferFlushUntilEndRenderPass (Vulkan workarounds) https://issuetracker.google.com/issues/166475273: Enabled: !isQualcommProprietary
Allow glFlush to be deferred until renderpass ends
depthClamping (Vulkan workarounds) anglebug:3970: Disabled: isNvidia && mPhysicalDeviceFeatures.depthClamp && ExtensionFound("VK_EXT_depth_clip_enable", deviceExtensionNames) && (!IsLinux() || nvidiaVersion.major > 418u)
The depth value is not clamped to [0,1] for floating point depth buffers.
disableFlippingBlitWithCommand (Vulkan workarounds) anglebug:3498: Disabled: IsAndroid() && isQualcommProprietary
vkCmdBlitImage with flipped coordinates blits incorrectly.
disallowMixedDepthStencilLoadOpNoneAndLoad (Vulkan workarounds) anglebug:7370: Disabled: isARM && armDriverVersion < ARMDriverVersion(38, 1, 0)
Disallow use of LOAD_OP_NONE for only one of the depth or stencil aspects of a depth/stencil attachment
eglColorspaceAttributePassthrough (Vulkan features) anglebug:7319: Disabled: IsAndroid() && isSamsung
Support passthrough of EGL colorspace attribute values
emulateAdvancedBlendEquations (Vulkan features) anglebug:3586: Disabled: !mFeatures.supportsBlendOperationAdvanced.enabled && !isIntel
Emulate GL_KHR_blend_equation_advanced
emulateDithering (Vulkan features) anglebug:6755: Disabled: IsAndroid()
Emulate OpenGL dithering
emulateR32fImageAtomicExchange (Vulkan workarounds) anglebug:5535: Enabled: true
Emulate r32f images with r32ui to support imageAtomicExchange.
emulateTransformFeedback (Vulkan features) anglebug:3205: Enabled: (!mFeatures.supportsTransformFeedbackExtension.enabled && mPhysicalDeviceFeatures.vertexPipelineStoresAndAtomics == 1U)
Emulate transform feedback as the VK_EXT_transform_feedback is not present.
emulatedPrerotation180 (Vulkan features) anglebug:4901: Disabled
Emulate 180-degree prerotation.
emulatedPrerotation270 (Vulkan features) anglebug:4901: Disabled
Emulate 270-degree prerotation.
emulatedPrerotation90 (Vulkan features) anglebug:4901: Disabled
Emulate 90-degree prerotation.
enableAsyncPipelineCacheCompression (Vulkan workarounds) anglebug:4722: Disabled: false
Enable compressing pipeline cache in a thread.
enableMultisampledRenderToTexture (Vulkan workarounds) anglebug:4937: Disabled: mFeatures.supportsMultisampledRenderToSingleSampled.enabled || mFeatures.supportsMultisampledRenderToSingleSampledGOOGLEX.enabled || (supportsIndependentDepthStencilResolve && (isTileBasedRenderer || isSamsung))
Expose EXT_multisampled_render_to_texture
enablePreRotateSurfaces (Vulkan features) anglebug:3502: Disabled: IsAndroid() && supportsNegativeViewport
Enable Android pre-rotation for landscape applications
enablePrecisionQualifiers (Vulkan features) anglebug:3078: Enabled: !(IsPixel2(mPhysicalDeviceProperties.vendorID, mPhysicalDeviceProperties.deviceID) && (mPhysicalDeviceProperties.driverVersion < kPixel2DriverWithRelaxedPrecision)) && !IsPixel4(mPhysicalDeviceProperties.vendorID, mPhysicalDeviceProperties.deviceID)
Enable precision qualifiers in shaders
explicitlyEnablePerSampleShading (Vulkan workarounds) anglebug:6876: Disabled: isARM
Explicitly enable per-sample shading if the fragment shader contains the sample qualifier
exposeNonConformantExtensionsAndVersions (Vulkan workarounds) anglebug:5375: Disabled: kExposeNonConformantExtensionsAndVersions
Expose GLES versions and extensions that are not conformant.
forceContinuousRefreshOnSharedPresent (Vulkan features) https://issuetracker.google.com/229267970: Disabled: false
Force to create vulkan swapchain with continuous refresh on shared present
forceD16TexFilter (Vulkan workarounds) anglebug:3452: Disabled: IsAndroid() && isQualcommProprietary
VK_FORMAT_D16_UNORM does not support VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT, which prevents OES_depth_texture from being supported.
forceFallbackFormat (Vulkan workarounds): Disabled
Force a fallback format for angle_end2end_tests
forceFragmentShaderPrecisionHighpToMediump (Vulkan workarounds) https://issuetracker.google.com/184850002: Disabled: false
Forces highp precision in fragment shader to mediump.
forceMaxUniformBufferSize16KB (Vulkan workarounds) https://issuetracker.google.com/161903006: Disabled: isQualcommProprietary && isAdreno540
Force max uniform buffer size to 16K on some device due to bug
forceNearestFiltering (Vulkan workarounds): Disabled
Force nearest filtering when sampling.
forceNearestMipFiltering (Vulkan workarounds): Disabled
Force nearest mip filtering when sampling.
forceStaticVertexStrideState (Vulkan workarounds) https://bugs.fuchsia.dev/p/fuchsia/issues/detail?id=107106: Disabled: mFeatures.supportsExtendedDynamicState.enabled && isARM
Force static state for VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE_EXT due to driver bugs
forceSubmitImmutableTextureUpdates (Vulkan app workarounds) anglebug:6929: Disabled
Force submit updates to immutable textures
forceTextureLodOffset1 (Vulkan workarounds): Disabled
Increase the minimum texture level-of-detail by 1 when sampling.
forceTextureLodOffset2 (Vulkan workarounds): Disabled
Increase the minimum texture level-of-detail by 2 when sampling.
forceTextureLodOffset3 (Vulkan workarounds): Disabled
Increase the minimum texture level-of-detail by 3 when sampling.
forceTextureLodOffset4 (Vulkan workarounds): Disabled
Increase the minimum texture level-of-detail by 4 when sampling.
forceWaitForSubmissionToCompleteForQueryResult (Vulkan workarounds) https://issuetracker.google.com/253522366: Disabled: isARM || (isNvidia && nvidiaVersion.major < 470u)
Force wait for submission to complete before calling getQueryResult(wait).
hasEffectivePipelineCacheSerialization (Vulkan features) anglebug:7369: Disabled: !isSwiftShader
Whether the implementation serializes the Vulkan pipeline cache effectively. On some implementations, pipeline cache serialization returns no data, so there is no benefit to serializing it
logMemoryReportCallbacks (Vulkan features): Disabled: false
Log each callback from VK_EXT_device_memory_report
logMemoryReportStats (Vulkan features): Disabled: false
Log stats from VK_EXT_device_memory_report each swap
mapUnspecifiedColorSpaceToPassThrough (Vulkan features): Disabled
Use VK_COLOR_SPACE_PASS_THROUGH_EXT for EGL_NONE or unspecifed color spaces
mergeProgramPipelineCachesToGlobalCache (Vulkan workarounds) anglebug:7369: Enabled: !mFeatures.supportsGraphicsPipelineLibrary.enabled || (mFeatures.preferMonolithicPipelinesOverLibraries.enabled && libraryBlobsAreReusedByMonolithicPipelines)
Whether it's beneficial to merge the pipeline cache for the shaders subset of the pipeline into the monolithic pipeline cache. Only useful on platforms where monolithic pipelines can reuse blobs from partial pipelines
mutableMipmapTextureUpload (Vulkan features) anglebug:7308: Enabled: !(IsWindows() && isIntel)
Enable uploading the previously defined mutable mipmap texture.
overrideSurfaceFormatRGB8ToRGBA8 (Vulkan workarounds) anglebug:6651: Enabled: true
Override surface format GL_RGB8 to GL_RGBA8
padBuffersToMaxVertexAttribStride (Vulkan workarounds) anglebug:4428: Disabled: isAMD || isSamsung
Vulkan considers vertex attribute accesses to count up to the last multiple of the stride. This additional access supports AMD's robust buffer access implementation. AMDVLK in particular will return incorrect values when the vertex access extends into the range that would be the stride padding and the buffer is too small. This workaround limits GL_MAX_VERTEX_ATTRIB_STRIDE to a maximum value and pads up every buffer allocation size to be a multiple of the maximum stride.
perFrameWindowSizeQuery (Vulkan workarounds) anglebug:3623: Disabled: IsAndroid() || isIntel || (IsWindows() && isAMD) || IsFuchsia() || isSamsung || displayVk->isWayland()
Vulkan swapchain is not returning VK_ERROR_OUT_OF_DATE when window resizing
permanentlySwitchToFramebufferFetchMode (Vulkan features): Disabled: isTileBasedRenderer
Whether the context should permanently switch to framebuffer fetch mode on first encounter
persistentlyMappedBuffers (Vulkan features) anglebug:2162: Enabled: true
Persistently map buffer memory to reduce map/unmap IOCTL overhead.
precisionSafeDivision (Vulkan workarounds): Disabled: isSamsung || isAMD
Special case handling for platforms that do not generate 1.0f even when the dividend and divisor have the same value
preferAggregateBarrierCalls (Vulkan workarounds) anglebug:4633: Enabled: isImmediateModeRenderer
Single barrier call is preferred over multiple calls with fine grained pipeline stage dependency information
preferCPUForBufferSubData (Vulkan features) http://issuetracker.google.com/200067929: Disabled: isARM
Prefer use CPU to do bufferSubData instead of staged update.
preferDeviceLocalMemoryHostVisible (Vulkan features) anglebug:7047: Enabled: canPreferDeviceLocalMemoryHostVisible(mPhysicalDeviceProperties.deviceType)
Prefer adding HOST_VISIBLE flag for DEVICE_LOCAL memory when picking memory types
preferDrawClearOverVkCmdClearAttachments (Vulkan workarounds) https://issuetracker.google.com/166809097: Disabled: isQualcommProprietary
On some hardware, clear using a draw call instead of vkCmdClearAttachments in the middle of render pass due to bugs
preferDriverUniformOverSpecConst (Vulkan features) anglebug:7406: Enabled: (isQualcommProprietary && mPhysicalDeviceProperties.driverVersion < kPixel4DriverWithWorkingSpecConstSupport) || isARM || isPowerVR || isSwiftShader
Prefer using driver uniforms instead of specialization constants.
preferLinearFilterForYUV (Vulkan features) anglebug:7382: Disabled
Prefer to use VK_FILTER_LINEAR for VkSamplerYcbcrConversion
preferMonolithicPipelinesOverLibraries (Vulkan workarounds) anglebug:7369: Enabled: !mGraphicsPipelineLibraryProperties.graphicsPipelineLibraryFastLinking || isSwiftShader
Whether monolithic pipelines perform significantly better than libraries
preferSkippingInvalidateForEmulatedFormats (Vulkan workarounds) anglebug:6860: Enabled: isImmediateModeRenderer
Skipping invalidate is preferred for emulated formats that have extra channels over re-clearing the image
preferSubmitAtFBOBoundary (Vulkan workarounds) https://issuetracker.google.com/187425444: Enabled: isARM || isSwiftShader
Submit commands to driver at each FBO boundary for performance improvements.
preferSubmitOnAnySamplesPassedQueryEnd (Vulkan workarounds) https://issuetracker.google.com/250706693: Disabled: isTileBasedRenderer
Submit commands to driver when last GL_ANY_SAMPLES_PASSED query is made for performance improvements.
provokingVertex (Vulkan features): Enabled: true
Enable provoking vertex mode via VK_EXT_provoking_vertex extension
retainSPIRVDebugInfo (Vulkan features) anglebug:5901: Disabled: getEnableValidationLayers()
Retain debug info in SPIR-V blob.
roundOutputAfterDithering (Vulkan workarounds) anglebug:6953: Disabled: isQualcomm
Round output after dithering to workaround a driver bug that rounds the output up
slowDownMonolithicPipelineCreationForTesting (Vulkan workarounds) anglebug:7369: Disabled
Artificially slow down async monolithic pipeline creation for threading testing
supportsAndroidHardwareBuffer (Vulkan features): Disabled
VkDevice supports the VK_ANDROID_external_memory_android_hardware_buffer extension
supportsAndroidNativeFenceSync (Vulkan features) anglebug:2517: Disabled
VkDevice supports the EGL_ANDROID_native_fence_sync extension
supportsBlendOperationAdvanced (Vulkan features) anglebug:3586: Enabled: ExtensionFound("VK_EXT_blend_operation_advanced", deviceExtensionNames)
VkDevice supports VK_EXT_blend_operation_advanced extension.
supportsColorWriteEnable (Vulkan features) anglebug:7161: Disabled
VkDevice supports VK_EXT_color_write_enable extension
supportsComputeTranscodeEtcToBc (Vulkan features): Disabled: !mPhysicalDeviceFeatures.textureCompressionETC2 && kSupportTranscodeEtcToBc && (mSubgroupProperties.supportedOperations & kRequiredSubgroupOp) == kRequiredSubgroupOp && (limitsVk.maxTexelBufferElements >= kMaxTexelBufferSize)
supports compute shader transcode etc format to bc format
supportsCustomBorderColor (Vulkan features) anglebug:3577: Enabled: mCustomBorderColorFeatures.customBorderColors == 1U && mCustomBorderColorFeatures.customBorderColorWithoutFormat == 1U
VkDevice supports the VK_EXT_custom_border_color extension
supportsDepthClipControl (Vulkan features) anglebug:5421: Enabled: mDepthClipControlFeatures.depthClipControl == 1U
VkDevice supports VK_EXT_depth_clip_control extension.
supportsDepthStencilResolve (Vulkan features) anglebug:4836: Enabled: mFeatures.supportsRenderpass2.enabled && mDepthStencilResolveProperties.supportedDepthResolveModes != 0
VkDevice supports the VK_KHR_depth_stencil_resolve extension with the independentResolveNone feature
supportsExtendedDynamicState (Vulkan features) anglebug:5906: Enabled: mExtendedDynamicStateFeatures.extendedDynamicState == 1U
VkDevice supports VK_EXT_extended_dynamic_state extension
supportsExtendedDynamicState2 (Vulkan features) anglebug:5906: Disabled: mExtendedDynamicState2Features.extendedDynamicState2 == 1U
VkDevice supports VK_EXT_extended_dynamic_state2 extension
supportsExternalFenceCapabilities (Vulkan features): Enabled: true
VkInstance supports the VK_KHR_external_fence_capabilities extension
supportsExternalFenceFd (Vulkan features) anglebug:2517: Disabled: ExtensionFound("VK_KHR_external_fence_fd", deviceExtensionNames)
VkDevice supports the VK_KHR_external_fence_fd extension
supportsExternalMemoryDmaBufAndModifiers (Vulkan features) anglebug:6248: Disabled: ExtensionFound("VK_EXT_external_memory_dma_buf", deviceExtensionNames) && ExtensionFound("VK_EXT_image_drm_format_modifier", deviceExtensionNames)
VkDevice supports the VK_EXT_external_memory_dma_buf and VK_EXT_image_drm_format_modifier extensions
supportsExternalMemoryFd (Vulkan features): Enabled: ExtensionFound("VK_KHR_external_memory_fd", deviceExtensionNames)
VkDevice supports the VK_KHR_external_memory_fd extension
supportsExternalMemoryFuchsia (Vulkan features): Disabled: ExtensionFound("VK_FUCHSIA_external_memory", deviceExtensionNames)
VkDevice supports the VK_FUCHSIA_external_memory extension
supportsExternalMemoryHost (Vulkan features): Enabled: ExtensionFound("VK_EXT_external_memory_host", deviceExtensionNames)
VkDevice supports the VK_EXT_external_memory_host extension
supportsExternalSemaphoreCapabilities (Vulkan features): Enabled: true
VkInstance supports the VK_KHR_external_semaphore_capabilities extension
supportsExternalSemaphoreFd (Vulkan features): Enabled: ExtensionFound("VK_KHR_external_semaphore_fd", deviceExtensionNames)
VkDevice supports the VK_KHR_external_semaphore_fd extension
supportsExternalSemaphoreFuchsia (Vulkan features): Disabled: ExtensionFound("VK_FUCHSIA_external_semaphore", deviceExtensionNames)
VkDevice supports the VK_FUCHSIA_external_semaphore extension
supportsFilteringPrecision (Vulkan features): Enabled: ExtensionFound("VK_GOOGLE_sampler_filtering_precision", deviceExtensionNames)
VkDevice supports the VK_GOOGLE_sampler_filtering_precision extension
supportsFragmentShaderPixelInterlock (Vulkan features): Disabled: mFragmentShaderInterlockFeatures.fragmentShaderPixelInterlock == 1U
VkDevice supports the VK_EXT_fragment_shader_interlock extension and has the fragmentShaderPixelInterlock feature
supportsFragmentShadingRate (Vulkan features) anglebug:7172: Disabled: canSupportFragmentShadingRate(deviceExtensionNames)
VkDevice supports VK_KHR_fragment_shading_rate extension
supportsGGPFrameToken (Vulkan features): Disabled
VkDevice supports the VK_GGP_frame_token extension
supportsGeometryStreamsCapability (Vulkan features) anglebug:3206: Disabled: mTransformFeedbackFeatures.geometryStreams == 1U
Implementation supports the GeometryStreams SPIR-V capability.
supportsGraphicsPipelineLibrary (Vulkan features) anglebug:7369: Enabled: mGraphicsPipelineLibraryFeatures.graphicsPipelineLibrary == 1U
VkDevice supports the VK_EXT_graphics_pipeline_library extension
supportsHostQueryReset (Vulkan features) anglebug:6692: Enabled: mHostQueryResetFeatures.hostQueryReset == 1U
VkDevice supports VK_EXT_host_query_reset extension
supportsImage2dViewOf3d (Vulkan features) anglebug:7320: Disabled: mImage2dViewOf3dFeatures.image2DViewOf3D == 1U && mImage2dViewOf3dFeatures.sampler2DViewOf3D == 1U
VkDevice supports VK_EXT_image_2d_view_of_3d
supportsImageCubeArray (Vulkan features) anglebug:3584: Enabled: mPhysicalDeviceFeatures.imageCubeArray == 1U
VkDevice supports the imageCubeArray feature properly
supportsImageFormatList (Vulkan features) anglebug:5281: Enabled: ExtensionFound("VK_KHR_image_format_list", deviceExtensionNames)
Enable VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT by default for ICDs that support VK_KHR_image_format_list
supportsImagelessFramebuffer (Vulkan features) anglebug:7553: Enabled: mImagelessFramebufferFeatures.imagelessFramebuffer == 1U
VkDevice supports VK_KHR_imageless_framebuffer extension
supportsIncrementalPresent (Vulkan features): Disabled: ExtensionFound("VK_KHR_incremental_present", deviceExtensionNames)
VkDevice supports the VK_KHR_incremental_present extension
supportsIndexTypeUint8 (Vulkan features) anglebug:4405: Disabled: mIndexTypeUint8Features.indexTypeUint8 == 1U
VkDevice supports the VK_EXT_index_type_uint8 extension
supportsLockSurfaceExtension (Vulkan features): Disabled: IsAndroid()
Surface supports the EGL_KHR_lock_surface3 extension
supportsLogicOpDynamicState (Vulkan features) anglebug:3862: Disabled: mExtendedDynamicState2Features.extendedDynamicState2LogicOp == 1U && (!(IsLinux() && isIntel) || isAtLeastMesa22_2)
VkDevice supports the logicOp feature of VK_EXT_extended_dynamic_state2 extension
supportsMultiDrawIndirect (Vulkan features) anglebug:6439: Enabled: mPhysicalDeviceFeatures.multiDrawIndirect == 1U
VkDevice supports the multiDrawIndirect extension
supportsMultisampledRenderToSingleSampled (Vulkan features) anglebug:4836: Disabled: mFeatures.supportsRenderpass2.enabled && mFeatures.supportsDepthStencilResolve.enabled && mMultisampledRenderToSingleSampledFeatures.multisampledRenderToSingleSampled == 1U
VkDevice supports the VK_EXT_multisampled_render_to_single_sampled extension
supportsMultisampledRenderToSingleSampledGOOGLEX (Vulkan features) anglebug:4836: Disabled: !mFeatures.supportsMultisampledRenderToSingleSampled.enabled && mFeatures.supportsRenderpass2.enabled && mFeatures.supportsDepthStencilResolve.enabled && mMultisampledRenderToSingleSampledFeaturesGOOGLEX.multisampledRenderToSingleSampled == 1U
VkDevice supports the VK_GOOGLEX_multisampled_render_to_single_sampled extension
supportsMultiview (Vulkan features) anglebug:6048: Enabled: mMultiviewFeatures.multiview == 1U
VkDevice supports the VK_KHR_multiview extension
supportsNegativeViewport (Vulkan features): Enabled: supportsNegativeViewport
The driver supports inverting the viewport with a negative height.
supportsPipelineCreationCacheControl (Vulkan features) anglebug:5881: Disabled: mPipelineCreationCacheControlFeatures.pipelineCreationCacheControl && !isSwiftShader
VkDevice supports VK_EXT_pipeline_creation_cache_control extension
supportsPipelineCreationFeedback (Vulkan features) anglebug:5881: Enabled: ExtensionFound("VK_EXT_pipeline_creation_feedback", deviceExtensionNames) || mPhysicalDeviceProperties.apiVersion >= ((((uint32_t)(0)) << 29) | (((uint32_t)(1)) << 22) | (((uint32_t)(3)) << 12) | ((uint32_t)(0)))
VkDevice supports VK_EXT_pipeline_creation_feedback extension
supportsPipelineProtectedAccess (Vulkan features) anglebug:7714: Disabled: mPipelineProtectedAccessFeatures.pipelineProtectedAccess == 1U && mProtectedMemoryFeatures.protectedMemory == 1U
VkDevice supports the VK_EXT_pipeline_protected_access extension
supportsPipelineRobustness (Vulkan features) anglebug:5845: Enabled: mPipelineRobustnessFeatures.pipelineRobustness == 1U && mPhysicalDeviceFeatures.robustBufferAccess
VkDevice supports VK_EXT_pipeline_robustness extension
supportsPipelineStatisticsQuery (Vulkan features) anglebug:5430: Disabled: mPhysicalDeviceFeatures.pipelineStatisticsQuery == 1U
VkDevice supports the pipelineStatisticsQuery feature
supportsPresentation (Vulkan features): Enabled: !displayVk->isGBM()
VkDisplay supports presentation through a present family queue
supportsPrimitiveTopologyListRestart (Vulkan features) anglebug:3832: Enabled: mPrimitiveTopologyListRestartFeatures.primitiveTopologyListRestart == 1U
VkDevice supports VK_EXT_primitive_topology_list_restart extension.
supportsPrimitivesGeneratedQuery (Vulkan features) anglebug:5430: Disabled: mPrimitivesGeneratedQueryFeatures.primitivesGeneratedQuery == 1U
VkDevice supports VK_EXT_primitives_generated_query extension
supportsProtectedMemory (Vulkan features) anglebug:3965: Disabled: mProtectedMemoryFeatures.protectedMemory == 1U && (!isARM || mPipelineProtectedAccessFeatures.pipelineProtectedAccess == 1U)
VkDevice supports protected memory
supportsRasterizationOrderAttachmentAccess (Vulkan features) anglebug:7604: Enabled: !isQualcomm && mRasterizationOrderAttachmentAccessFeatures.rasterizationOrderColorAttachmentAccess == 1U
VkDevice supports VK_EXT_rasterization_order_attachment_access extension
supportsRenderPassLoadStoreOpNone (Vulkan features) anglebug:5371: Enabled: ExtensionFound("VK_EXT_load_store_op_none", deviceExtensionNames)
VkDevice supports VK_EXT_load_store_op_none extension.
supportsRenderPassStoreOpNone (Vulkan features) anglebug:5055: Disabled: !mFeatures.supportsRenderPassLoadStoreOpNone.enabled && ExtensionFound("VK_QCOM_render_pass_store_ops", deviceExtensionNames)
VkDevice supports VK_QCOM_render_pass_store_ops extension.
supportsRenderpass2 (Vulkan features): Enabled: ExtensionFound("VK_KHR_create_renderpass2", deviceExtensionNames)
VkDevice supports the VK_KHR_create_renderpass2 extension
supportsShaderFloat16 (Vulkan features) anglebug:4551: Disabled: mShaderFloat16Int8Features.shaderFloat16 == 1U
VkDevice supports the VK_KHR_shader_float16_int8 extension and has the shaderFloat16 feature
supportsShaderFramebufferFetch (Vulkan features): Enabled: (IsAndroid() && isARM) || mFeatures.supportsRasterizationOrderAttachmentAccess.enabled
Whether the Vulkan backend supports coherent framebuffer fetch
supportsShaderFramebufferFetchNonCoherent (Vulkan features): Enabled: (IsAndroid() && !(isARM || isQualcomm)) || isSwiftShader
Whether the Vulkan backend supports non-coherent framebuffer fetch
supportsShaderStencilExport (Vulkan features): Enabled: ExtensionFound("VK_EXT_shader_stencil_export", deviceExtensionNames)
VkDevice supports the VK_EXT_shader_stencil_export extension
supportsSharedPresentableImageExtension (Vulkan features): Disabled
VkSurface supports the VK_KHR_shared_presentable_images extension
supportsSurfaceCapabilities2Extension (Vulkan features): Enabled: true
VkInstance supports the VK_KHR_get_surface_capabilities2 extension
supportsSurfaceProtectedCapabilitiesExtension (Vulkan features): Disabled
VkInstance supports the VK_KHR_surface_protected_capabilities extension
supportsSurfaceProtectedSwapchains (Vulkan features): Disabled: IsAndroid()
VkSurface supportsProtected for protected swapchains
supportsSurfacelessQueryExtension (Vulkan features): Disabled
VkInstance supports the VK_GOOGLE_surfaceless_query extension
supportsTimestampSurfaceAttribute (Vulkan features) anglebug:7489: Disabled: IsAndroid() && ExtensionFound("VK_GOOGLE_display_timing", deviceExtensionNames)
Platform supports setting frame timestamp surface attribute
supportsTransformFeedbackExtension (Vulkan features) anglebug:3206: Disabled: mTransformFeedbackFeatures.transformFeedback == 1U
Transform feedback uses the VK_EXT_transform_feedback extension.
supportsVertexInputDynamicState (Vulkan features) anglebug:7162: Disabled
VkDevice supports VK_EXT_vertex_input_dynamic_state extension
supportsYUVSamplerConversion (Vulkan features): Enabled: mSamplerYcbcrConversionFeatures.samplerYcbcrConversion != 0U
VkDevice supports the VK_KHR_sampler_ycbcr_conversion extension
supportsYuvTarget (Vulkan features): Disabled
VkDevice supports VK_ANDROID_render_to_external_format and VK_EXT_ycbcr_attachment
swapbuffersOnFlushOrFinishWithSingleBuffer (Vulkan features) anglebug:6878: Disabled: IsAndroid()
Bypass deferredFlush with calling swapbuffers on flush or finish when in Shared Present mode
syncMonolithicPipelinesToBlobCache (Vulkan workarounds) anglebug:7369: Disabled: mFeatures.hasEffectivePipelineCacheSerialization.enabled && (hasNoPipelineWarmUp || canSyncLargeMonolithicCache)
Whether it's beneficial to store monolithic pipelines in the blob cache when VK_EXT_graphics_pipeline_library is in use. Otherwise the libraries are stored only, and monolithic pipelines are recreated on every run
useMultipleDescriptorsForExternalFormats (Vulkan workarounds) anglebug:6141: Enabled: true
Return a default descriptor count for external formats.
useNonZeroStencilWriteMaskStaticState (Vulkan workarounds) anglebug:7556: Disabled: isARM && armDriverVersion < ARMDriverVersion(40, 0, 0)
Work around a driver bug where 0 in stencil write mask static state would make the corresponding dynamic state malfunction in the presence of discard or alpha to coverage
varyingsRequireMatchingPrecisionInSpirv (Vulkan workarounds) anglebug:7488: Disabled: isPowerVR
Add additional SPIRV instructions to make sure precision between shader stages match with each other
waitIdleBeforeSwapchainRecreation (Vulkan workarounds) anglebug:5061: Disabled: IsAndroid() && isARM
Before passing an oldSwapchain to VkSwapchainCreateInfoKHR, wait for queue to be idle. Works around a bug on platforms which destroy oldSwapchain in vkCreateSwapchainKHR.
warmUpPipelineCacheAtLink (Vulkan features) anglebug:5881: Enabled: libraryBlobsAreReusedByMonolithicPipelines && !isQualcommProprietary && !(IsLinux() && isIntel) && !(IsChromeOS() && isSwiftShader)
Warm up the Vulkan pipeline cache at link time -
DAWN Info
<Discrete GPU> Vulkan backend - NVIDIA GeForce GTX 750 Ti
[Default Toggle Names]
lazy_clear_resource_on_first_use: https://crbug.com/dawn/145: Clears resource to zero on first usage. This initializes the resource so that no dirty bits from recycled memory is present in the new resource.
use_temporary_buffer_in_texture_to_texture_copy: https://crbug.com/dawn/42: Split texture-to-texture copy into two copies: copy from source texture into a temporary buffer, and copy from the temporary buffer into the destination texture when copying between compressed textures that don't have block-aligned sizes. This workaround is enabled by default on all Vulkan drivers to solve an issue in the Vulkan SPEC about the texture-to-texture copies with compressed formats. See #1005 (https://github.com/KhronosGroup/Vulkan-Docs/issues/1005) for more details.
vulkan_use_d32s8: https://crbug.com/dawn/286: Vulkan mandates support of either D32_FLOAT_S8 or D24_UNORM_S8. When available the backend will use D32S8 (toggle to on) but setting the toggle to off will make it use the D24S8 format when possible.
disallow_unsafe_apis: http://crbug.com/1138528: Produces validation errors on API entry points or parameter combinations that aren't considered secure yet.
use_vulkan_zero_initialize_workgroup_memory_extension: https://crbug.com/dawn/1302: Initialize workgroup memory with OpConstantNull on Vulkan when the Vulkan extension VK_KHR_zero_initialize_workgroup_memory is supported.
[WebGPU Forced Toggles - enabled]
disallow_spirv: https://crbug.com/1214923: Disallow usage of SPIR-V completely so that only WGSL is used for shader modules. This is useful to prevent a Chromium renderer process from successfully sending SPIR-V code to be compiled in the GPU process.
[Supported Features]
texture-compression-bc
pipeline-statistics-query
timestamp-query
timestamp-query-inside-passes
depth-clip-control
depth32float-stencil8
chromium-experimental-dp4a
indirect-first-instance
rg11b10ufloat-renderable
dawn-internal-usages
dawn-native<CPU> Vulkan backend - llvmpipe (LLVM 12.0.0, 256 bits)
[Default Toggle Names]
lazy_clear_resource_on_first_use: https://crbug.com/dawn/145: Clears resource to zero on first usage. This initializes the resource so that no dirty bits from recycled memory is present in the new resource.
use_temporary_buffer_in_texture_to_texture_copy: https://crbug.com/dawn/42: Split texture-to-texture copy into two copies: copy from source texture into a temporary buffer, and copy from the temporary buffer into the destination texture when copying between compressed textures that don't have block-aligned sizes. This workaround is enabled by default on all Vulkan drivers to solve an issue in the Vulkan SPEC about the texture-to-texture copies with compressed formats. See #1005 (https://github.com/KhronosGroup/Vulkan-Docs/issues/1005) for more details.
vulkan_use_d32s8: https://crbug.com/dawn/286: Vulkan mandates support of either D32_FLOAT_S8 or D24_UNORM_S8. When available the backend will use D32S8 (toggle to on) but setting the toggle to off will make it use the D24S8 format when possible.
vulkan_use_s8: https://crbug.com/dawn/666: Vulkan has a pure stencil8 format but it is not universally available. When this toggle is on, the backend will use S8 for the stencil8 format, otherwise it will fallback to D32S8 or D24S8.
disallow_unsafe_apis: http://crbug.com/1138528: Produces validation errors on API entry points or parameter combinations that aren't considered secure yet.
[WebGPU Forced Toggles - enabled]
disallow_spirv: https://crbug.com/1214923: Disallow usage of SPIR-V completely so that only WGSL is used for shader modules. This is useful to prevent a Chromium renderer process from successfully sending SPIR-V code to be compiled in the GPU process.
[Supported Features]
texture-compression-bc
pipeline-statistics-query
timestamp-query
timestamp-query-inside-passes
depth32float-stencil8
indirect-first-instance
rg11b10ufloat-renderable
dawn-internal-usages
dawn-native<CPU> Vulkan backend - SwiftShader Device (Subzero)
[Default Toggle Names]
lazy_clear_resource_on_first_use: https://crbug.com/dawn/145: Clears resource to zero on first usage. This initializes the resource so that no dirty bits from recycled memory is present in the new resource.
use_temporary_buffer_in_texture_to_texture_copy: https://crbug.com/dawn/42: Split texture-to-texture copy into two copies: copy from source texture into a temporary buffer, and copy from the temporary buffer into the destination texture when copying between compressed textures that don't have block-aligned sizes. This workaround is enabled by default on all Vulkan drivers to solve an issue in the Vulkan SPEC about the texture-to-texture copies with compressed formats. See #1005 (https://github.com/KhronosGroup/Vulkan-Docs/issues/1005) for more details.
vulkan_use_d32s8: https://crbug.com/dawn/286: Vulkan mandates support of either D32_FLOAT_S8 or D24_UNORM_S8. When available the backend will use D32S8 (toggle to on) but setting the toggle to off will make it use the D24S8 format when possible.
vulkan_use_s8: https://crbug.com/dawn/666: Vulkan has a pure stencil8 format but it is not universally available. When this toggle is on, the backend will use S8 for the stencil8 format, otherwise it will fallback to D32S8 or D24S8.
disallow_unsafe_apis: http://crbug.com/1138528: Produces validation errors on API entry points or parameter combinations that aren't considered secure yet.
use_vulkan_zero_initialize_workgroup_memory_extension: https://crbug.com/dawn/1302: Initialize workgroup memory with OpConstantNull on Vulkan when the Vulkan extension VK_KHR_zero_initialize_workgroup_memory is supported.
[WebGPU Forced Toggles - enabled]
disallow_spirv: https://crbug.com/1214923: Disallow usage of SPIR-V completely so that only WGSL is used for shader modules. This is useful to prevent a Chromium renderer process from successfully sending SPIR-V code to be compiled in the GPU process.
[Supported Features]
texture-compression-bc
texture-compression-etc2
texture-compression-astc
timestamp-query
timestamp-query-inside-passes
depth-clip-control
depth32float-stencil8
indirect-first-instance
rg11b10ufloat-renderable
dawn-internal-usages
dawn-native<CPU> OpenGLES backend - ANGLE (Google, Vulkan 1.3.0 (SwiftShader Device (Subzero) (0x0000C0DE)), SwiftShader driver-5.0.0)
[Default Toggle Names]
lazy_clear_resource_on_first_use: https://crbug.com/dawn/145: Clears resource to zero on first usage. This initializes the resource so that no dirty bits from recycled memory is present in the new resource.
disable_base_vertex: https://crbug.com/dawn/343: Disables the use of non-zero base vertex which is unsupported on some platforms.
disable_base_instance: https://crbug.com/dawn/343: Disables the use of non-zero base instance which is unsupported on some platforms.
disable_indexed_draw_buffers: https://crbug.com/dawn/582: Disables the use of indexed draw buffer state which is unsupported on some platforms.
disable_snorm_read: https://crbug.com/dawn/667: Disables reading from Snorm textures which is unsupported on some platforms.
disallow_unsafe_apis: http://crbug.com/1138528: Produces validation errors on API entry points or parameter combinations that aren't considered secure yet.
flush_before_client_wait_sync: https://crbug.com/dawn/633: Call glFlush before glClientWaitSync to work around bugs in the latter
use_placeholder_fragment_in_vertex_only_pipeline: https://crbug.com/dawn/136: Use a placeholder empty fragment shader in vertex only render pipeline. This toggle must be enabled for OpenGL ES backend, and serves as a workaround by default enabled on some Metal devices with Intel GPU to ensure the depth result is correct.
[WebGPU Forced Toggles - enabled]
disallow_spirv: https://crbug.com/1214923: Disallow usage of SPIR-V completely so that only WGSL is used for shader modules. This is useful to prevent a Chromium renderer process from successfully sending SPIR-V code to be compiled in the GPU process.
[Supported Features]
texture-compression-bc
dawn-internal-usages
dawn-native
Version Information
Data exported
2023-02-19T05:05:59.565Z
Chrome version
Chrome/110.0.5481.111
Operating system
Linux 5.4.0-139-generic
Software rendering list URL
https://chromium.googlesource.com/chromium/src/+/1f9ed5e886e14e8f1c4b9c6057f9010e2387d43d/gpu/config/software_rendering_list.json
Driver bug list URL
https://chromium.googlesource.com/chromium/src/+/1f9ed5e886e14e8f1c4b9c6057f9010e2387d43d/gpu/config/gpu_driver_bug_list.json
ANGLE commit id
unknown hash
2D graphics backend
Skia/110 aab9fb4100da797d25fe340e9a2fcb2ae30fc2e1
Command Line
/usr/bin/vivaldi-stable --disk-cache-dir=/mnt/ramdisk/vivaldi --start-maximized --use-gl=desktop --enable-features=VaapiVideoDecoder --flag-switches-begin --enable-gpu-rasterization --enable-quic --enable-webgpu-developer-features --enable-zero-copy --ignore-gpu-blocklist --enable-smooth-scrolling --enable-features=VaapiVideoDecoder,CanvasOopRasterization,EnableDrDc,RawDraw,UseDMSAAForTiles,Vulkan --disable-features=ReaderMode --flag-switches-end --desktop-startup-id=plank-3782-takashi-/usr/bin/vivaldi-stable-2_TIME10570757 --disable-smooth-scrolling --save-page-as-mhtml
Driver Information
Initialization time
123
In-process GPU
false
Passthrough Command Decoder
true
Sandboxed
false
GPU0
VENDOR= 0xffff [Google Inc. (Google)], DEVICE=0xffff [ANGLE (Google, Vulkan 1.3.0 (SwiftShader Device (Subzero) (0x0000C0DE)), SwiftShader driver-5.0.0)], DRIVER_VENDOR=SwANGLE, DRIVER_VERSION=5.0.0 ACTIVE
Optimus
false
AMD switchable
false
GPU CUDA compute capability major version
0
Pixel shader version
1.00
Vertex shader version
1.00
Max. MSAA samples
4
Machine model name
Machine model version
GL_VENDOR
Google Inc. (Google)
GL_RENDERER
ANGLE (Google, Vulkan 1.3.0 (SwiftShader Device (Subzero) (0x0000C0DE)), SwiftShader driver-5.0.0)
GL_VERSION
OpenGL ES 2.0.0 (ANGLE 2.1.0 git hash: unknown hash)
GL_EXTENSIONS
GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_compressed_texture_etc GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_image GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_memory_object_flags GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_program_cache_control GL_ANGLE_read_only_depth_stencil_feedback_loops GL_ANGLE_relaxed_vertex_attribute_type GL_ANGLE_request_extension GL_ANGLE_rgbx_internal_format GL_ANGLE_robust_client_memory GL_ANGLE_robust_fragment_shader_output GL_ANGLE_robust_resource_initialization GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_vulkan_image GL_APPLE_clip_distance GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_texture_filtering_hint GL_EXT_EGL_image_external_wrap_modes GL_EXT_base_instance GL_EXT_blend_minmax GL_EXT_buffer_storage GL_EXT_clip_control GL_EXT_color_buffer_half_float GL_EXT_compressed_ETC1_RGB8_sub_texture GL_EXT_copy_image GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_disjoint_timer_query GL_EXT_draw_buffers GL_EXT_draw_elements_base_vertex GL_EXT_float_blend GL_EXT_frag_depth GL_EXT_instanced_arrays GL_EXT_map_buffer_range GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_multi_draw_indirect GL_EXT_occlusion_query_boolean GL_EXT_read_format_bgra GL_EXT_robustness GL_EXT_sRGB GL_EXT_sRGB_write_control GL_EXT_semaphore GL_EXT_semaphore_fd GL_EXT_separate_shader_objects GL_EXT_shader_framebuffer_fetch GL_EXT_shader_framebuffer_fetch_non_coherent GL_EXT_shader_non_constant_global_initializers GL_EXT_shader_texture_lod GL_EXT_shadow_samplers GL_EXT_texture_border_clamp GL_EXT_texture_compression_bptc GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc_srgb GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_type_2_10_10_10_REV GL_EXT_unpack_subimage GL_KHR_blend_equation_advanced GL_KHR_debug GL_KHR_robust_buffer_access_behavior GL_KHR_texture_compression_astc_ldr GL_NV_depth_buffer_float2 GL_NV_fence GL_NV_framebuffer_blit GL_NV_pack_subimage GL_NV_pixel_buffer_object GL_NV_read_depth GL_NV_read_depth_stencil GL_NV_read_stencil GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_compressed_EAC_R11_signed_texture GL_OES_compressed_EAC_R11_unsigned_texture GL_OES_compressed_EAC_RG11_signed_texture GL_OES_compressed_EAC_RG11_unsigned_texture GL_OES_compressed_ETC1_RGB8_texture GL_OES_compressed_ETC2_RGB8_texture GL_OES_compressed_ETC2_RGBA8_texture GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture GL_OES_compressed_ETC2_sRGB8_alpha8_texture GL_OES_compressed_ETC2_sRGB8_texture GL_OES_depth24 GL_OES_depth32 GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_OES_draw_elements_base_vertex GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_primitive_bounding_box GL_OES_rgb8_rgba8 GL_OES_sample_shading GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_3D GL_OES_texture_border_clamp GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_texture_stencil8 GL_OES_vertex_array_object GL_OES_vertex_half_float
Disabled Extensions
Disabled WebGL Extensions
Window system binding vendor
Google Inc. (Google)
Window system binding version
1.5 (ANGLE 2.1.0 git hash: unknown hash)
Window system binding extensions
EGL_EXT_create_context_robustness EGL_ANGLE_surface_orientation EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_EXT_image_gl_colorspace EGL_KHR_gl_colorspace EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_fence_sync EGL_KHR_wait_sync EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_KHR_swap_buffers_with_damage EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_resource_initialization EGL_ANGLE_create_context_extensions_enabled EGL_ANDROID_blob_cache EGL_ANDROID_recordable EGL_ANGLE_create_context_backwards_compatible EGL_KHR_no_config_context EGL_IMG_context_priority EGL_KHR_create_context_no_error EGL_KHR_reusable_sync EGL_EXT_buffer_age EGL_ANGLE_create_surface_swap_interval EGL_ANGLE_vulkan_image EGL_KHR_partial_update
XDG_CURRENT_DESKTOP
LXQt
XDG_SESSION_TYPE
x11
Ozone platform
x11
Direct rendering version
unknown
Reset notification strategy
0x8252
GPU process crash count
0
gfx::BufferFormats supported for allocation and texturing
R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
Compositor Information
Tile Update Mode
Zero-copy
Partial Raster
Disabled
GpuMemoryBuffers Status
R_8
Software only
R_16
Software only
RG_88
Software only
RG_1616
Software only
BGR_565
Software only
RGBA_4444
Software only
RGBX_8888
Software only
RGBA_8888
Software only
BGRX_8888
Software only
BGRA_1010102
Software only
RGBA_1010102
Software only
BGRA_8888
Software only
RGBA_F16
Software only
YVU_420
Software only
YUV_420_BIPLANAR
Software only
YUVA_420_TRIPLANAR
Software only
P010
Software only
Display(s) Information
Info
Display[1] bounds=[0,0 1920x1080], workarea=[0,28 1920x1052], scale=1, rotation=0, panel_rotation=0 external.
Color space (all)
{primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
Buffer format (all)
BGRA_8888
Color volume
{name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
SDR white level in nits
203
HDR relative maximum luminance
1
Bits per color component
8
Bits per pixel
24
Refresh Rate in Hz
60
Video Acceleration Information
Decoding
Encoding
Vulkan Information
Device Performance Information
Log Messages
GpuProcessHost: The GPU process exited normally. Everything is okay.
GpuProcessHost: The GPU process exited normally. Everything is okay.
GpuProcessHost: The GPU process exited normally. Everything is okay.
GpuProcessHost: The GPU process exited normally. Everything is okay.
GpuProcessHost: The GPU process exited normally. Everything is okay.
GpuProcessHost: The GPU process exited normally. Everything is okay.
[886442:886442:0219/140553.322738:ERROR:gl_factory.cc(128)] : Requested GL implementation (gl=desktop-gl,angle=none) not found in allowed implementations: [(gl=egl-angle,angle=default),(gl=egl-gles2,angle=none),(gl=egl-angle,angle=swiftshader)].
[886442:886442:0219/140553.339320:ERROR:viz_main_impl.cc(186)] : Exiting GPU process due to errors during initialization
GpuProcessHost: The GPU process exited normally. Everything is okay.
GpuProcessHost: The GPU process exited normally. Everything is okay.
[886474:886474:0219/140553.438355:ERROR:gl_factory.cc(128)] : Requested GL implementation (gl=desktop-gl,angle=none) not found in allowed implementations: [(gl=egl-angle,angle=default),(gl=egl-gles2,angle=none),(gl=egl-angle,angle=swiftshader)].
[886474:886474:0219/140553.456311:ERROR:viz_main_impl.cc(186)] : Exiting GPU process due to errors during initialization
GpuProcessHost: The GPU process exited normally. Everything is okay.
[886482:886482:0219/140553.623255:WARNING:sandbox_linux.cc(393)] : InitializeSandbox() called with multiple threads in process gpu-process. -
報告・詳細情報の共有、ありがとうございます
社内にて同環境にて発生している報告が見られましたので、本件も共有させていただきました。 -
@ahojo だいぶ時間が経過しましたが・・・変化があったので報告しておきます。
ずっと同じバージョンでも問題ないかと思ってましたがどうしても不具合が出てきます。特にアドオン関係でもう追加などできない状態です。
そこでダメ元で最新バージョン6.6.3271.50 (Stable channel) stable (64-bit)を試したところ起動すらしませんでした。
他のブラウザでいろいろ検索したところたまたま目に入った起動オプション(--v=1)があったのでそれを意味も分からずなんとなく追加したところなんと無事に起動できました。
ちゃんとgpuの項目も設定できてます。
設定画面がチラついたり起動時に特定ページを指定すると起動しなかったりと少々問題はありますが、ここでは触れないことにします。
設定フォルダのバックアップをとりながら以前と同等の環境まで戻すことができてます。関係してるかは分かりませんが今まで普通に動作してたchromeとbraveがある更新を境に全く起動しなくなったのもありますから
もしかしたらvivaldiだけの問題ではないかもしれません。
chromiumは特に問題なく最新版が動作してます。