@luetage: Da bekomme ich dies hier angezeigt (vielleicht wirst Du daraus schlau?)
Graphics Feature Status
Canvas: Hardware accelerated
Canvas out-of-process rasterization: Disabled
Direct Rendering Display Compositor: Disabled
Compositing: Hardware accelerated
Metal: Disabled
Multiple Raster Threads: Enabled
OpenGL: Enabled
Rasterization: Hardware accelerated
Raw Draw: Disabled
Skia Renderer: Enabled
Video Decode: Hardware accelerated
Video Encode: Hardware accelerated
WebGL: Hardware accelerated
WebGL2: Hardware accelerated
Driver Bug Workarounds
adjust_src_dst_region_for_blitframebuffer
clamp_texture_base_level_and_max_level
decode_encode_srgb_for_generatemipmap
disable_2d_canvas_auto_flush
enable_webgl_timer_query_extensions
get_frag_data_info_bug
pack_parameters_workaround_with_pack_buffer
regenerate_struct_names
remove_dynamic_indexing_of_swizzled_vector
remove_invariant_and_centroid_for_essl3
set_zero_level_before_generating_mipmap
unfold_short_circuit_as_ternary_operation
unpack_alignment_workaround_with_unpack_buffer
use_intermediary_for_copy_texture_image
use_unused_standard_shared_blocks
disabled_extension_GL_KHR_blend_equation_advanced
disabled_extension_GL_KHR_blend_equation_advanced_coherent
disabled_extension_GL_MESA_framebuffer_flip_y
Problems Detected
Unfold short circuit on Mac OS X: 307751
Applied Workarounds: unfold_short_circuit_as_ternary_operation
Mac drivers handle struct scopes incorrectly: 403957
Applied Workarounds: regenerate_struct_names
glGenerateMipmap fails if the zero texture level is not set on some Mac drivers: 560499
Applied Workarounds: set_zero_level_before_generating_mipmap
Pack parameters work incorrectly with pack buffer bound: 563714
Applied Workarounds: pack_parameters_workaround_with_pack_buffer
Alignment works incorrectly with unpack buffer bound: 563714
Applied Workarounds: unpack_alignment_workaround_with_unpack_buffer
copyTexImage2D fails when reading from IOSurface on multiple GPU types.: 581777
Applied Workarounds: use_intermediary_for_copy_texture_image
glGetFragData{Location|Index} works incorrectly on Max: 638340
Applied Workarounds: get_frag_data_info_bug
Decode and encode before generateMipmap for srgb format textures on macosx: 634519
Applied Workarounds: decode_encode_srgb_for_generatemipmap
Insert statements to reference all members in unused std140/shared blocks on Mac: 618464
Applied Workarounds: use_unused_standard_shared_blocks
adjust src/dst region if blitting pixels outside framebuffer on Mac: 644740
Applied Workarounds: adjust_src_dst_region_for_blitframebuffer
Mac driver GL 4.1 requires invariant and centroid to match between shaders: 639760, 641129
Applied Workarounds: remove_invariant_and_centroid_for_essl3
Disable KHR_blend_equation_advanced until cc shaders are updated: 661715
Applied Workarounds: disable(GL_KHR_blend_equation_advanced), disable(GL_KHR_blend_equation_advanced_coherent)
Expose WebGL's disjoint_timer_query extensions on platforms with site isolation: 808744, 870491
Applied Workarounds: enable_webgl_timer_query_extensions
glFlush error on Mac: 841755
Applied Workarounds: disable_2d_canvas_auto_flush
Clamp texture's BASE_LEVEL/MAX_LEVEL for GenerateMipmap: 913301
Applied Workarounds: clamp_texture_base_level_and_max_level
Disable GL_MESA_framebuffer_flip_y for desktop GL: 964010
Applied Workarounds: disable(GL_MESA_framebuffer_flip_y)
Remove dynamic indexing for swizzled vectors on Mac: 709351
Applied Workarounds: remove_dynamic_indexing_of_swizzled_vector
DAWN Info
<CPU> Vulkan backend - SwiftShader Device (Subzero)
[Default Toggle Names]
lazy_clear_resource_on_first_use: https://crbug.com/dawn/145: Clears resource to zero on first usage. This initializes the resource so that no dirty bits from recycled memory is present in the new resource.
use_temporary_buffer_in_texture_to_texture_copy: https://crbug.com/dawn/42: Split texture-to-texture copy into two copies: copy from source texture into a temporary buffer, and copy from the temporary buffer into the destination texture when copying between compressed textures that don't have block-aligned sizes. This workaround is enabled by default on all Vulkan drivers to solve an issue in the Vulkan SPEC about the texture-to-texture copies with compressed formats. See #1005 (https://github.com/KhronosGroup/Vulkan-Docs/issues/1005) for more details.
vulkan_use_d32s8: https://crbug.com/dawn/286: Vulkan mandates support of either D32_FLOAT_S8 or D24_UNORM_S8. When available the backend will use D32S8 (toggle to on) but setting the toggle to off will make it use the D24S8 format when possible.
disallow_unsafe_apis: http://crbug.com/1138528: Produces validation errors on API entry points or parameter combinations that aren't considered secure yet.
[WebGPU Forced Toggles - enabled]
disallow_spirv: https://crbug.com/1214923: Disallow usage of SPIR-V completely so that only WGSL is used for shader modules.This is useful to prevent a Chromium renderer process from successfully sendingSPIR-V code to be compiled in the GPU process.
[Supported Features]
texture-compression-bc
texture-compression-etc2
texture-compression-astc
timestamp-query
depth-clamping
depth32float-stencil8
dawn-internal-usages
dawn-native
Version Information
Data exported 2022-05-05T11:36:14.402Z
Chrome version Chrome/100.0.4896.147
Operating system Mac OS X 10.15.7
Software rendering list URL https://chromium.googlesource.com/chromium/src/+/ced0d2a0f24de0dc66d4d388facef75254450f21/gpu/config/software_rendering_list.json
Driver bug list URL https://chromium.googlesource.com/chromium/src/+/ced0d2a0f24de0dc66d4d388facef75254450f21/gpu/config/gpu_driver_bug_list.json
ANGLE commit id unknown hash
2D graphics backend Skia/100 b524f580859d367e51591d8b5c16485d022844cb
Command Line /Applications/Vivaldi.app/Contents/MacOS/Vivaldi --flag-switches-begin --flag-switches-end --disable-smooth-scrolling --save-page-as-mhtml
Driver Information
Initialization time 307
In-process GPU false
Passthrough Command Decoder false
Sandboxed true
GPU0 VENDOR= 0x0000 [Apple Inc.], DEVICE=0x0000 [Apple Software Renderer] ACTIVE
Optimus false
AMD switchable false
Driver vendor APPLE
Driver version 17.10.22
GPU CUDA compute capability major version 0
Pixel shader version 4.10
Vertex shader version 4.10
Max. MSAA samples 16
Machine model name
Machine model version
GL_VENDOR Apple Inc.
GL_RENDERER Apple Software Renderer
GL_VERSION 4.1 APPLE-17.10.22
GL_EXTENSIONS GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_flush_render GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier
Disabled Extensions GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
Disabled WebGL Extensions
Window system binding vendor
Window system binding version
Window system binding extensions
Direct rendering version unknown
Reset notification strategy 0x0000
GPU process crash count 0
gfx::BufferFormats supported for allocation and texturing R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, P010: not supported
Compositor Information
Tile Update Mode Zero-copy
Partial Raster Enabled
GpuMemoryBuffers Status
R_8 GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE, SCANOUT_VEA_CPU_READ, SCANOUT_FRONT_RENDERING
R_16 Software only
RG_88 Software only
RG_1616 Software only
BGR_565 Software only
RGBA_4444 Software only
RGBX_8888 Software only
RGBA_8888 GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE, SCANOUT_VEA_CPU_READ, SCANOUT_FRONT_RENDERING
BGRX_8888 GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE, SCANOUT_VEA_CPU_READ, SCANOUT_FRONT_RENDERING
BGRA_1010102 GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE, SCANOUT_VEA_CPU_READ, SCANOUT_FRONT_RENDERING
RGBA_1010102 Software only
BGRA_8888 GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE, SCANOUT_VEA_CPU_READ, SCANOUT_FRONT_RENDERING
RGBA_F16 GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE, SCANOUT_VEA_CPU_READ, SCANOUT_FRONT_RENDERING
YVU_420 Software only
YUV_420_BIPLANAR GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE, SCANOUT_VEA_CPU_READ, SCANOUT_FRONT_RENDERING
P010 GPU_READ, SCANOUT, SCANOUT_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE, SCANOUT_VEA_CPU_READ, SCANOUT_FRONT_RENDERING
Display(s) Information
Info Display[1535231424] bounds=[0,0 1920x1080], workarea=[0,23 1920x991], scale=1, rotation=0, panel_rotation=0 external.
Color space (all) {primaries:APPLE_GENERIC_RGB, transfer:0.0777x + 0.0000 if x < 0.0450 else (0.9495x + 0.0495)**2.3955 + 0.0003, matrix:RGB, range:FULL}
Buffer format (all) RGBA_8888
SDR white level in nits 100
HDR relative maximum luminance 1
Bits per color component 8
Bits per pixel 24
Refresh Rate in Hz 60
Video Acceleration Information
Decoding (VideoDecoder)
Decode h264 baseline 16x16 to 4096x4096 pixels
Decode h264 extended 16x16 to 4096x4096 pixels
Decode h264 main 16x16 to 4096x4096 pixels
Decode h264 high 16x16 to 4096x4096 pixels
Decoding (Legacy VideoDecodeAccelerator)
Decode h264 baseline 16x16 to 4096x4096 pixels
Decode h264 extended 16x16 to 4096x4096 pixels
Decode h264 main 16x16 to 4096x4096 pixels
Decode h264 high 16x16 to 4096x4096 pixels
Encoding
Vulkan Information
Device Performance Information