Vivaldi-snapshot-1.2.479.8-1.x86_64 is extremely CPU-hungry
After upgrade of vivaldi-shapshot to 1.2.479.8-1 i noticed its hunger for CPU, after opening more than 2 tabs I get near 100% percent of each (two) CPU cores consumed. I run on Fedora 23 64 bit J.
mib2berlin last edited by
Hi, cant verify with 1.2.479.8 on:
Opensuse Tumblweed x86_64
CPU Intel T4200 4 GB
GPU Intel GN 965
CPU usage is 20% with 3 tabs incl. one running Youtube video
Which pages? Video?
may be you have no hardware accelereation because of some graphics card drivers.
What is shown after opening vivaldi://gpu ?
my vivaldi://gpu follows
Graphics Feature Status Canvas: Software only, hardware acceleration unavailable Flash: Hardware accelerated Flash Stage3D: Hardware accelerated Flash Stage3D Baseline profile: Hardware accelerated Compositing: Hardware accelerated Multiple Raster Threads: Disabled Native GpuMemoryBuffers: Software only. Hardware acceleration disabled Rasterization: Software only. Hardware acceleration disabled Video Decode: Software only, hardware acceleration unavailable Video Encode: Hardware accelerated WebGL: Hardware accelerated Driver Bug Workarounds clear_uniforms_before_first_program_use count_all_in_varyings_packing disable_post_sub_buffers_for_onscreen_surfaces msaa_is_slow scalarize_vec_and_mat_constructor_args Problems Detected Accelerated 2d canvas is unstable in Linux at the moment Disabled Features: accelerated_2d_canvas Accelerated video decode is unavailable on Linux: 137247 Disabled Features: accelerated_video_decode EXT_occlusion_query appears to be buggy with Intel GPUs on Linux Clear uniforms before first program use on all platforms: 124764, 349137 Applied Workarounds: clear_uniforms_before_first_program_use Mesa drivers in Linux handle varyings without static use incorrectly: 333885 Applied Workarounds: count_all_in_varyings_packing Disable partial swaps on linux drivers: 339493 Applied Workarounds: disable_post_sub_buffers_for_onscreen_surfaces Always rewrite vec/mat constructors to be consistent: 398694 Applied Workarounds: scalarize_vec_and_mat_constructor_args On Intel GPUs MSAA performance is not acceptable for GPU rasterization: 527565 Applied Workarounds: msaa_is_slow Timer queries crash on Intel GPUs on Linux: 540543, 576991 Accelerated rasterization has been disabled, either via about:flags or command line. Disabled Features: rasterization Raster is using a single thread. Disabled Features: multiple_raster_threads Native GpuMemoryBuffers have been disabled, either via about:flags or command line. Disabled Features: native_gpu_memory_buffers Version Information Data exported 5/17/2016, 10:32:55 AM Chrome version Chrome/51.0.2704.43 Operating system Linux 4.6.0-1.fc25.x86_64 Software rendering list version 10.18 Driver bug list version 8.61 ANGLE commit id unknown hash 2D graphics backend Skia Command Line Args --user-data-dir=/home/jacek/.config/vivaldi-snapshot --ppapi-flash-path=/opt/google/chrome/PepperFlash/libpepflashplayer.so --ppapi-flash-version=22.214.171.124 --always-authorize-plugins --disable-translate --window-depth=24 --flag-switches-begin --flag-switches-end Driver Information Initialization time 32 In-process GPU false Sandboxed true GPU0 VENDOR = 0x8086, DEVICE= 0x2a42 Optimus false AMD switchable false Driver vendor Mesa Driver version 11.1.2 Driver date Pixel shader version 1.20 Vertex shader version 1.20 Max. MSAA samples 0 Machine model name Machine model version GL_VENDOR Intel Open Source Technology Center GL_RENDERER Mesa DRI Mobile Intel® GM45 Express Chipset GL_VERSION 2.1 Mesa 11.1.2 GL_EXTENSIONS GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_framebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_3DFX_texture_compression_FXT1 GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_S3_s3tc GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_depth_clamp GL_APPLE_packed_pixels GL_APPLE_vertex_array_object GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_NV_primitive_restart GL_ARB_depth_clamp GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pixel_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_float GL_ARB_texture_rectangle GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_packed_depth_stencil GL_APPLE_object_purgeable GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_gpu_program_parameters GL_EXT_texture_array GL_EXT_texture_integer GL_EXT_texture_sRGB_decode GL_OES_EGL_image GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_AMD_seamless_cubemap_per_texture GL_ARB_ES2_compatibility GL_ARB_debug_output GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_texture_lod GL_ARB_texture_rgb10_a2ui GL_ARB_vertex_type_2_10_10_10_rev GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_NV_texture_barrier GL_ARB_get_program_binary GL_ARB_robustness GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_compressed_texture_pixel_storage GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_texture_storage GL_AMD_shader_trinary_minmax GL_ARB_arrays_of_arrays GL_ARB_clear_buffer_object GL_ARB_copy_image GL_ARB_explicit_uniform_location GL_ARB_invalidate_subdata GL_ARB_program_interface_query GL_ARB_vertex_attrib_binding GL_KHR_debug GL_ARB_buffer_storage GL_ARB_clear_texture GL_ARB_multi_bind GL_ARB_seamless_cubemap_per_texture GL_ARB_texture_mirror_clamp_to_edge GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_clip_control GL_ARB_get_texture_sub_image GL_ARB_pipeline_statistics_query GL_ARB_texture_barrier GL_EXT_polygon_offset_clamp GL_KHR_context_flush_control Disabled Extensions GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_timer_query GL_EXT_timer_query Window system binding vendor SGI Window system binding version 1.4 Window system binding extensions GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_multisample GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_import_context GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_OML_swap_method GLX_SGI_swap_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_INTEL_swap_event Window manager KWin XDG_CURRENT_DESKTOP KDE Compositing manager Yes Direct rendering Yes Reset notification strategy 0x8261 GPU process crash count 0 Compositor Information Tile Update Mode One-copy Partial Raster Enabled GpuMemoryBuffers Status ATC Software only ATCIA Software only DXT1 Software only DXT5 Software only ETC1 Software only R_8 Software only RGBA_4444 Software only RGBX_8888 Software only RGBA_8888 Software only BGRX_8888 Software only BGRA_8888 Software only YUV_420 Software only YUV_420_BIPLANAR Software only UYVY_422 Software only
I fear you have a Intel GPU chip or a graphics card driver which cant use hardware accelleration and has to use CPU insetad. This will result in higher CPU usage.
What happens if you start Vivaldi in shell with vivaldi –disable-gpu
when running vivaldi –disable-gpu I get similar CPU usage as with normal run. However, WEB graphics is not as fluent as with enabled gpu in vivaldi.
On the other machine with an old radeon v370 gpu I don't see the problem.
I will try to start vivaldi in fresh user profile and see if there are any differences.
may be the HWA for the intel driver is wrong.
Create file /etc/X11/xorg.conf.d/20-intel.conf
with the following:
Section "Device" Identifier "Intel Graphics" Driver "intel" #Option "TearFree" "true" Option "AccelMethod" "UXA" EndSection
I have run through different acceleration methods as well as settings (glamour, SNA, UXA, DRI3, DRI2, modesetting). Finally I decided to stay on medesetting.
The thing which I "feel" helped significantly was turning off AdBlock Plus extension.
On the other hand MS Windows users noticed the same problem.
Would be easier to check such performance problems if you dont use activated extensions for such tests. =(
That is obvious, but I have checked the upgraded things before going for help here, and it turned out that I didn't upgrade any of extensions but the browser itself and this was the main reason for slowing down the browsing (downgrading Vivaldi helped).
All the other things were just the consequences of the upgrade. Switching off the extensions is not what I want to achieve. It is the consequence not the reason. I have now 1.2.479.8 running on modesettings X11 driver on intel GM45 without AdBlock Plus as smooth as previous Vivaldi snapshot on SNA accelerated Intel X11 driver and AdBlock Plus active.
Removing user profile and starting "fresh" profile helped also MS Windows Vivaldi users. So I guess there is something with extensions mechanism.
One user was complaining the new snapshot had slowed his browsing to a crawl. Several have. But this guy switched his ad-blocking extension from one of the Ad-Block or Ad-Guard ones to UBlock Origin, and says his Vivaldi became lightning fast. Since then, I've noticed a couple of similar reports.
When a bunch of users complain "This snapshot totally torpedoed my browser speed" they never also say, "Oh, yeah - and I run an ad-blocking extension" That little bit of data could wind up being critical, it turns out.
Just like many users who said "suddenly Vivaldi won't open at all" failed to mention they had installed a script-blocking extension. Turns out in most cases that was the culprit.
So one of the conventions we might promote around here, would be to encourage users to tell us their version-number, platform, AND EXTENSIONS, so that we can help the devs debug faster.
kumiponi last edited by
This issue touches on a feature set that is unfortunately absent from today's browsers. Modern desktop environments offer easily switchable, customisable spaces for different workflows a user may have. Web browsers have hidden profiles that are difficult to set up and switch between, plus the private mode which isn't all that useful except for its specific use case. It strikes me obvious that one should have access to a profile menu from the basic user interface and be able to start a new browsing instance with a blank profile by clicking a button (think of user with a messed up profile trying to find the cause of a problem). For example, I would love to have a separate profile that remembered my Facebook cookies, sandboxed in its own process.
I think this is a wonderful idea. I would love to have banking/news/forums/incognito/work/mail profiles separately on each tab and be able to switch between on free will ;)