Vivaldi uses 80% CPU


  • Moderator

    @johnm243 We do everything to fix the recourse usage. Never seen any report like yours. Vivaldi permanently consuming over 80%.
    In absence of any suggestion, have a look at the GPU (type vivaldi://gpu in the address bar to see all the info)
    The specialist in GPU is @Gwen-Dragon. She will be online later - her local time is 2:40am.
    Sorry for the all the inconveniences.


  • Moderator

    @johnm243 Here it is not a resource hog, with any version on any of my many machines. That's not to say it's not happening to you, but to fix it the developers have to understand it, and to understand it, more data is needed.
    Possible causes for resource hogging are:

    • incompatible GPU
    • bad GPU drivers (or bad drivers of any kind)
    • problematic extensions
    • corrupted profile
    • session containing a crashed and toxic page
    • 3rd party security software
    • corrupted or overly large sync data
    • possibly more

    If you will work with the mods, we will try to help you suss out what is happening.



  • @lamarca & @Gwen-Dragon - I ran vivaldi://gpu as requested. Results below, hope you can figure out how I can get my Vivaldi back!

    Thanks,

    John


    Graphics Feature Status
    Canvas: Hardware accelerated
    Flash: Hardware accelerated
    Flash Stage3D: Hardware accelerated
    Flash Stage3D Baseline profile: Hardware accelerated
    Compositing: Hardware accelerated
    Multiple Raster Threads: Enabled
    Native GpuMemoryBuffers: Software only. Hardware acceleration disabled
    Out-of-process Rasterization: Disabled
    Hardware Protected Video Decode: Unavailable
    Rasterization: Hardware accelerated
    Skia Deferred Display List: Disabled
    Skia Renderer: Disabled
    Surface Control: Disabled
    Surface Synchronization: Enabled
    Video Decode: Hardware accelerated
    Viz Service Display Compositor: Disabled
    WebGL: Hardware accelerated
    WebGL2: Hardware accelerated
    Driver Bug Workarounds
    clear_uniforms_before_first_program_use
    decode_encode_srgb_for_generatemipmap
    disable_accelerated_vpx_decode
    disable_discard_framebuffer
    disable_framebuffer_cmaa
    disable_larger_than_screen_overlays
    exit_on_context_lost
    force_cube_complete
    msaa_is_slow
    scalarize_vec_and_mat_constructor_args
    disabled_extension_GL_KHR_blend_equation_advanced
    disabled_extension_GL_KHR_blend_equation_advanced_coherent
    Problems Detected
    Older Intel GPUs cannot support protected video decoding in swap chains
    Disabled Features: protected_video_decode
    Some drivers are unable to reset the D3D device in the GPU process sandbox
    Applied Workarounds: exit_on_context_lost
    Clear uniforms before first program use on all platforms: 124764, 349137
    Applied Workarounds: clear_uniforms_before_first_program_use
    Always rewrite vec/mat constructors to be consistent: 398694
    Applied Workarounds: scalarize_vec_and_mat_constructor_args
    ANGLE crash on glReadPixels from incomplete cube map texture: 518889
    Applied Workarounds: force_cube_complete
    On Intel GPUs MSAA performance is not acceptable for GPU rasterization: 527565
    Applied Workarounds: msaa_is_slow
    Framebuffer discarding can hurt performance on non-tilers: 570897
    Applied Workarounds: disable_discard_framebuffer
    Use GL_INTEL_framebuffer_CMAA on ChromeOS: 535198
    Applied Workarounds: disable_framebuffer_cmaa
    Disable KHR_blend_equation_advanced until cc shaders are updated: 661715
    Applied Workarounds: disable(GL_KHR_blend_equation_advanced), disable(GL_KHR_blend_equation_advanced_coherent)
    Decode and Encode before generateMipmap for srgb format textures on Windows: 634519
    Applied Workarounds: decode_encode_srgb_for_generatemipmap
    Accelerated VPx decoding is hanging on some videos.: 654111
    Applied Workarounds: disable_accelerated_vpx_decode
    Overlay sizes bigger than screen aren't accelerated on some Intel drivers: 720059
    Applied Workarounds: disable_larger_than_screen_overlays
    Native GpuMemoryBuffers have been disabled, either via about:flags or command line.
    Disabled Features: native_gpu_memory_buffers
    Viz service display compositor is not enabled by default.
    Disabled Features: viz_display_compositor
    Skia renderer is not used by default.
    Disabled Features: skia_renderer
    Skia deferred display list is not used by default.
    Disabled Features: skia_deferred_display_list
    Version Information
    Data exported 2019-02-18T10:18:33.721Z
    Chrome version Chrome/72.0.3626.110
    Operating system Windows NT 10.0.17763
    Software rendering list URL https://chromium.googlesource.com/chromium/src/+/38c6381358a1ec7a9fc161a038fb9d7407334aa4/gpu/config/software_rendering_list.json
    Driver bug list URL https://chromium.googlesource.com/chromium/src/+/38c6381358a1ec7a9fc161a038fb9d7407334aa4/gpu/config/gpu_driver_bug_list.json
    ANGLE commit id unknown hash
    2D graphics backend Skia/72 7a1e00421d97a1f4f171dd2a8f817f9b07c9cdfd-
    Command Line "C:\Users\john\AppData\Local\Vivaldi\Application\vivaldi.exe" --flag-switches-begin --flag-switches-end --save-page-as-mhtml
    Driver Information
    Initialization time 662
    In-process GPU false
    Passthrough Command Decoder false
    Sandboxed true
    GPU0 VENDOR = 0x8086 [Google Inc.], DEVICE= 0x0152 [ANGLE (Intel(R) HD Graphics Direct3D11 vs_5_0 ps_5_0)] ACTIVE
    Optimus false
    AMD switchable false
    Desktop compositing Aero Glass
    Direct composition true
    Supports overlays false
    Overlay capabilities
    Driver D3D12 feature level Not supported
    Driver Vulkan API version Not supported
    Driver vendor Intel Corporation
    Driver version 10.18.10.4252
    Driver date 7-10-2015
    GPU CUDA compute capability major version 0
    Pixel shader version 5.0
    Vertex shader version 5.0
    Max. MSAA samples 8
    Machine model name
    Machine model version
    GL_VENDOR Google Inc.
    GL_RENDERER ANGLE (Intel(R) HD Graphics Direct3D11 vs_5_0 ps_5_0)
    GL_VERSION OpenGL ES 2.0 (ANGLE 2.1.0.unknown hash)
    GL_EXTENSIONS GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_explicit_context GL_ANGLE_explicit_context_gles1 GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_multiview_multisample GL_ANGLE_pack_reverse_row_order GL_ANGLE_program_cache_control GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_sync_query GL_EXT_blend_minmax GL_EXT_color_buffer_half_float GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_disjoint_timer_query GL_EXT_draw_buffers GL_EXT_frag_depth GL_EXT_map_buffer_range GL_EXT_occlusion_query_boolean GL_EXT_read_format_bgra GL_EXT_robustness GL_EXT_sRGB GL_EXT_shader_texture_lod GL_EXT_texture_compression_bptc GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc_srgb GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_EXT_texture_storage GL_EXT_unpack_subimage GL_KHR_debug GL_KHR_parallel_shader_compile GL_NV_EGL_stream_consumer_external GL_NV_fence GL_NV_pack_subimage GL_NV_pixel_buffer_object GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth32 GL_OES_element_index_uint GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_border_clamp GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object OES_compressed_EAC_R11_signed_texture OES_compressed_EAC_R11_unsigned_texture OES_compressed_EAC_RG11_signed_texture OES_compressed_EAC_RG11_unsigned_texture OES_compressed_ETC2_RGB8_texture OES_compressed_ETC2_RGBA8_texture OES_compressed_ETC2_punchthroughA_RGBA8_texture OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture OES_compressed_ETC2_sRGB8_alpha8_texture OES_compressed_ETC2_sRGB8_texture
    Disabled Extensions GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
    Disabled WebGL Extensions
    Window system binding vendor Google Inc. (adapter LUID: 000000000000888c)
    Window system binding version 1.4 (ANGLE 2.1.0.unknown hash)
    Window system binding extensions EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_ANGLE_windows_ui_composition EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_EXT_device_query EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_flexible_surface_compatibility EGL_ANGLE_stream_producer_d3d_texture EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_resource_initialization EGL_ANGLE_create_context_extensions_enabled EGL_ANDROID_blob_cache
    Direct rendering Yes
    Reset notification strategy 0x8252
    GPU process crash count 0
    Compositor Information
    Tile Update Mode One-copy
    Partial Raster Enabled
    GpuMemoryBuffers Status
    R_8 Software only
    R_16 Software only
    RG_88 Software only
    BGR_565 Software only
    RGBA_4444 Software only
    RGBX_8888 GPU_READ, SCANOUT
    RGBA_8888 GPU_READ, SCANOUT
    BGRX_8888 Software only
    BGRX_1010102 Software only
    RGBX_1010102 Software only
    BGRA_8888 Software only
    RGBA_F16 Software only
    YVU_420 Software only
    YUV_420_BIPLANAR Software only
    UYVY_422 Software only
    Display(s) Information
    Info Display[2528732444] bounds=[0,0 1280x960], workarea=[0,0 1280x899], scale=1.25, external.
    Color space information {primaries:BT709, transfer:IEC61966_2_1, matrix:RGB, range:FULL}
    Bits per color component 8
    Bits per pixel 24
    Video Acceleration Information
    Decode h264 baseline up to 1920x1088 pixels
    Decode h264 main up to 1920x1088 pixels
    Decode h264 high up to 1920x1088 pixels
    Encode h264 baseline up to 3840x2176 pixels and/or 30.000 fps
    Encode h264 main up to 3840x2176 pixels and/or 30.000 fps
    Encode h264 high up to 3840x2176 pixels and/or 30.000 fps
    Diagnostics
    0
    b3DAccelerationEnabled true
    b3DAccelerationExists true
    bAGPEnabled true
    bAGPExistenceValid true
    bAGPExists true
    bCanRenderWindow true
    bDDAccelerationEnabled true
    bDriverBeta false
    bDriverDebug false
    bDriverSigned false
    bDriverSignedValid false
    bNoHardware false
    dwBpp 32
    dwDDIVersion 11
    dwHeight 1200
    dwRefreshRate 60
    dwWHQLLevel 0
    dwWidth 1600
    iAdapter 0
    lDriverSize 11053040
    lMiniVddSize 0
    szAGPStatusEnglish Enabled
    szAGPStatusLocalized Enabled
    szChipType Intel(R) HD Graphics Family
    szD3DStatusEnglish Enabled
    szD3DStatusLocalized Enabled
    szDACType Internal
    szDDIVersionEnglish 11.2
    szDDIVersionLocalized 11.2
    szDDStatusEnglish Enabled
    szDDStatusLocalized Enabled
    szDXVAHDEnglish Supported
    szDXVAModes ModeMPEG2_A ModeMPEG2_C ModeWMV9_C ModeVC1_C
    szDescription Intel(R) HD Graphics
    szDeviceId 0x0152
    szDeviceIdentifier {D7B78E66-4212-11CF-6F63-47A4B4C2C735}
    szDeviceName \.\DISPLAY1
    szDisplayMemoryEnglish 1792 MB
    szDisplayMemoryLocalized 1792 MB
    szDisplayModeEnglish 1600 x 1200 (32 bit) (60Hz)
    szDisplayModeLocalized 1600 x 1200 (32 bit) (60Hz)
    szDriverAssemblyVersion 10.18.10.4252
    szDriverAttributes Final Retail
    szDriverDateEnglish 7/9/2015 7:00:00 PM
    szDriverDateLocalized 7/9/2015 19:00:00
    szDriverLanguageEnglish English
    szDriverLanguageLocalized English
    szDriverModelEnglish WDDM 1.3
    szDriverModelLocalized WDDM 1.3
    szDriverName igdumdim64.dll,igd10iumd64.dll,igd10iumd64.dll
    szDriverNodeStrongName oem3.inf:5f63e534c477ad23:iIVBD_w81:10.18.10.4252:pci\ven_8086&dev_0152
    szDriverSignDate Unknown
    szDriverVersion 10.18.0010.4252
    szKeyDeviceID Enum\PCI\VEN_8086&DEV_0152&SUBSYS_844D1043&REV_09
    szKeyDeviceKey \Registry\Machine\System\CurrentControlSet\Control\Video{D76079FE-23D0-11E9-86B6-BC92A9349D0F}\0000
    szManufacturer Intel Corporation
    szMiniVdd unknown
    szMiniVddDateEnglish Unknown
    szMiniVddDateLocalized unknown
    szMonitorMaxRes Unknown
    szMonitorName Unknown
    szNotesEnglish No problems found.
    szNotesLocalized No problems found.
    szOverlayEnglish Supported
    szRankOfInstalledDriver 00DA2001
    szRegHelpText Unknown
    szRevision Unknown
    szRevisionId 0x0009
    szSubSysId 0x844D1043
    szTestResultD3D7English Not run
    szTestResultD3D7Localized Not run
    szTestResultD3D8English Not run
    szTestResultD3D8Localized Not run
    szTestResultD3D9English Not run
    szTestResultD3D9Localized Not run
    szTestResultDDEnglish Not run
    szTestResultDDLocalized Not run
    szVdd unknown
    szVendorId 0x8086
    Log Messages
    GpuProcessHostUIShim:
    GpuProcessHostUIShim:



  • @Ayespy & @lamarca - I know it isn't a resource hog generally, otherwise every single posting here would be about it. My guess is that there is a driver issue with Windows 10 on my ASUS M11 (this machine) and my Lenovo X220 laptop.

    Thanks for your help, I have posted the results from vivaldi://gpu and tagged @Gwen-Dragon...

    John


  • Moderator

    @johnm243 Try each of these advises (one after an other!). Dows it work with less CPU usage?

    1. Have a profile reset, i.e. with no installed extensions and changes of Vivaldi settings
    2. Check you have the latest chipset and graphics drivers from your hardware manufacturers website (Windows 10 store has not always the correct one)?
    3. Override GPU blacklisting by:
      Open vivaldi://flags/#ignore-gpu-blacklist
      Set Enabled
      Restart Vivaldi

    Pleas tell us.

    PS: Intel HD Graphics is has drivers for its GPUs with some issues.



  • @Gwen-Dragon said in Vivaldi uses 80% CPU:

    Did you try after a profile reset, i.e. with no installed extensions and changes of Vivaldi settings?

    Using the instructions I was given, I uninstalled Vivaldi, rebooted the computer, reinstalled it, rebooted again. That did not fix the issue.





  • @johnm243
    Hi, iirc uninstall does not overwrite your profile, check https://forum.vivaldi.net/topic/10388/refreshing-or-cleaning-your-profile

    Cheers, mib


  • Moderator



  • @Gwen-Dragon said in Vivaldi uses 80% CPU:

    Have a profile reset, i.e. with no installed extensions and changes of Vivaldi settings

    Thanks @Gwen-Dragon, I did that last night and ran it overnight. All is good, CPU is normal!

    Check you have the latest chipset and graphics drivers from your hardware manufacturers website (Windows 10 store has not always the correct one)?

    I just downloaded the Intel Driver and Support Assistant Installer from the Intel website. I will install the most recent drivers.

    Once that is done, can I log into Vivaldi and sync down my settings? Or is there something else you suggest I do first?

    Thanks very much,

    John


  • Moderator

    @johnm243 said in Vivaldi uses 80% CPU:

    I just downloaded the Intel Driver and Support Assistant Installer from the Intel website. I will install the most recent drivers.

    Install the drivers, reboot ...

    Once that is done, can I log into Vivaldi and sync down my settings? Or is there something else you suggest I do first?

    ... then surf. I hope all will be fine.



  • @Gwen-Dragon thanks. FYI, the Intel HD Graphics 2500 drivers upgraded from v. 10.18.10.4252 to v. 10.18.10.5059.

    Let me sync my settings now, hope I get my Vivaldi back!

    John



  • @Gwen-Dragon Vivaldi is still using a huge amount of CPU! It doesn't take over my computer like before -- I had to use the power switch several times while I tried to figure out the cause of the problem -- but it is still using way too much CPU and RAM! RAM isn't nearly 3 GB like before -- but over 2 GB is quite a lot for one app!

    0_1550679843626_d0a8f44f-e3fe-4af2-a0cd-1e3c3015025c-image.png

    0_1550679856101_b14428da-0542-4b25-a843-57e1c9240e63-image.png

    Any other ideas?

    Thanks very much,

    John


  • Moderator

    @johnm243 And in Vivaldi Taskmanager scroll down and look for an other tab which has much CPU.


  • Moderator

    @johnm243 said in Vivaldi uses 80% CPU:

    but over 2 GB is quite a lot for one app!

    Depends on how many tabs are open and how many extensions are used. And sometimes videos or webapps consume much.


 

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