Regularly crashes, no warning, no error.

  • Not even 30 min. using my PC at home opened facebook on purpose.


    After a restart the same thing happened again. Now it works after 2 crashes.

    I know it's a mess to program a Browser but this Bug needs a much faster Hotfix since it makes the Browser unusable.

  • Moderator

    Oh, seems some of you with the 1.14 Stable run to top of RAM limit after a while. Nasty bug.

    I thought that was fixed. =:(

  • Moderator

    Please watch the RAM consumption.
    And report bugs with enough informations about your briowserm which sites were open, which hardware etc.
    See How to report a bug for Vivaldi

    We, the devs and internal testers, need much information to reproduce this!

  • @da_quixxta said in Regularly crashes, no warning, no error.:

    ... at home i use 1.14.1077.45 64 bit (i updated on 64 in hope that it would fix the problem because i had the problem on 32 bit to)

    You might want to further update to the latest Stable version: 1.14.1077.50 (Stable channel) (64-bit). It has a couple of added stability fixes in it, plus a yet-again newer chromium engine version. A lot of the Vivaldi 1.14 problems were/are related to the major changes made in the first chromium 64 engine version that was incorporated when 1.14 was released.

  • Same problem here.
    Since 1.14,this problem comes out of nowhere.
    2-3 times week.

    My specs
    Intel i5-6600 16GB Ram Radeon RX480

  • @blackbird

    I updated it now i hope it fixes the problem.


    Did this already got no response.

  • I have experienced the same ever since updating to 1.14 as well. I only notice the problem in facebook. I have the same exact computer specs I had before, the only thing that changed is I replaced my hard drive with an SSD. The older versions of Vivaldi worked fine. The 1.14 series doesn't. I can be doing something, or doing nothing, and the vivaldi window just closes. No warning, no dead bird.

    Dell Studio XPS 7100, AMD Phenom II x6 1035T Processor, Win7Pro x64, 8GB ram, GeForce GT610 video card with updated drivers.

    All of this was the same before. The only thing changed is the version of Vivaldi.

  • @ajenn If you're running 1.14.1077.50 Stable and still having the problem, it might be a good idea to file a bug report ( with all the specifics about your system/software, the website(s) where it occurs, and what (if anything) repeatedly leads up to it.

  • Having the same problem, running the latest Snapshot version (1.15.1104.3 64-bit). It seems to happen once or twice a day when I have Facebook open for a while. I don't know for sure if that's the cause, but I suspect it because I usually have a FB tab open even when I'm using others. I have shut off hardware now after reading this thread, hopefully that will put an end to this, as I have an older system (Windows 7 Ultimate, i7 860, ATI Radeon HD 4850 (with latest drivers, albeit from 2013... :p). Extensions are minimal, but for me essential to use Vivaldi in a way that suits me:


  • **I meant to say "shut off hardware acceleration..." :-p
    Also, as soon as I hit the submit button, Vivaldi closed again...good thing I can restore my open tabs immediately! Would love to see an edit feature added here, so typos/mistakes like the one above can be discretely corrected...

  • my 2c...I have snapshot on 3 boxes and have no issues with crashes...vivallah be praised...I started using Avira instead of the other blockers fyi

    oh yeah and I dont do no social crp.

  • @skol87

    OK i use LastPass and UBlock to maybe it'sa hint.

    Sometimes i have it on youtube video to.

  • @duarte-framos said in Regularly crashes, no warning, no error.:

    Most of the time I was just reading something, hand of controls, not even scrolling or anything, it just closes unexpectedly without warnings.

    This, exactly. This is when it happens most to me too.

    But also when I'm typing something. The more I type, the more likely I am to lose it all. Of course. 😉

  • Pardon the long post. But I am having the same issues, and opened a bug on it. I did a review of my GPU status and the results are below. Not sure if this helps or not:

    Graphics Feature Status
    Canvas: Software only. Hardware acceleration disabled
    CheckerImaging: Disabled
    Flash: Hardware accelerated
    Flash Stage3D: Hardware accelerated
    Flash Stage3D Baseline profile: Hardware accelerated
    Compositing: Hardware accelerated
    Multiple Raster Threads: Disabled
    Native GpuMemoryBuffers: Software only. Hardware acceleration disabled
    Rasterization: Software only, hardware acceleration unavailable
    Video Decode: Hardware accelerated
    WebGL: Hardware accelerated
    WebGL2: Hardware accelerated
    Driver Bug Workarounds
    Problems Detected
    GPU rasterization should only be enabled on NVIDIA and Intel DX11+, and AMD RX-R2 GPUs for now.: 643850
    Disabled Features: gpu_rasterization
    Some drivers are unable to reset the D3D device in the GPU process sandbox
    Applied Workarounds: exit_on_context_lost
    TexSubImage is faster for full uploads on ANGLE
    Applied Workarounds: texsubimage_faster_than_teximage
    Clear uniforms before first program use on all platforms: 124764, 349137
    Applied Workarounds: clear_uniforms_before_first_program_use
    Always rewrite vec/mat constructors to be consistent: 398694
    Applied Workarounds: scalarize_vec_and_mat_constructor_args
    ANGLE crash on glReadPixels from incomplete cube map texture: 518889
    Applied Workarounds: force_cube_complete
    Framebuffer discarding can hurt performance on non-tilers: 570897
    Applied Workarounds: disable_discard_framebuffer
    Direct composition flashes black initially on Win <10: 588588
    Applied Workarounds: disable_direct_composition
    Zero copy DXGI video hangs on shutdown on Win < 8.1: 621190
    Applied Workarounds: disable_dxgi_zero_copy_video
    Use GL_INTEL_framebuffer_CMAA on ChromeOS: 535198
    Applied Workarounds: disable_framebuffer_cmaa
    Zero-copy NV12 video displays incorrect colors on NVIDIA drivers.: 635319
    Applied Workarounds: disable_dxgi_zero_copy_video
    Disable KHR_blend_equation_advanced until cc shaders are updated: 661715
    Applied Workarounds: disable(GL_KHR_blend_equation_advanced), disable(GL_KHR_blend_equation_advanced_coherent)
    Decode and Encode before generateMipmap for srgb format textures on Windows: 634519
    Applied Workarounds: decode_encode_srgb_for_generatemipmap
    VPx decoding isn't supported well before Windows 10 creators update.: 616318, 667532
    Applied Workarounds: disable_accelerated_vpx_decode
    Delayed copy NV12 displays incorrect colors on NVIDIA drivers.: 728670
    Applied Workarounds: disable_delayed_copy_nv12
    Accelerated 2D canvas is unavailable: either disabled via blacklist or the command line.
    Disabled Features: 2d_canvas
    Raster is using a single thread.
    Disabled Features: multiple_raster_threads
    Native GpuMemoryBuffers have been disabled, either via about:flags or command line.
    Disabled Features: native_gpu_memory_buffers
    Checker-imaging has been disabled via finch trial or the command line.
    Disabled Features: checker_imaging
    Version Information
    Data exported 2/26/2018, 7:33:10 AM
    Chrome version Chrome/64.0.3282.170
    Operating system Windows NT 6.1.7601 SP1
    Software rendering list URL
    Driver bug list URL
    ANGLE commit id unknown hash
    2D graphics backend Skia/64 713571f9afcf4b673812cd3b52bb5b17c107038b-
    Command Line "C:\Users\derek\AppData\Local\Vivaldi\Application\vivaldi.exe" --always-authorize-plugins --enable-blink-features=ResizeObserver --ppapi-flash-path="C:\Windows\system32\Macromed\Flash\pepflashplayer32_28_0_0_161.dll" --flag-switches-begin --disable-accelerated-2d-canvas --flag-switches-end
    Driver Information
    Initialization time 76
    In-process GPU false
    Passthrough Command Decoder false
    Supports overlays false
    Sandboxed false
    GPU0 VENDOR = 0x10de, DEVICE= 0x0a65
    Optimus false
    Optimus false
    AMD switchable false
    Desktop compositing none
    Diagonal Monitor Size of \.\DISPLAY1 24.0"
    Driver vendor NVIDIA
    Driver version
    Driver date 11-14-2016
    Pixel shader version 4.1
    Vertex shader version 4.1
    Max. MSAA samples 8
    Machine model name
    Machine model version
    GL_VENDOR Google Inc.
    GL_RENDERER ANGLE (NVIDIA GeForce 210 Direct3D11 vs_4_1 ps_4_1)
    GL_VERSION OpenGL ES 3.0 (ANGLE 2.1.0.unknown hash)
    GL_EXTENSIONS GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_pack_reverse_row_order GL_ANGLE_program_cache_control GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_sync_query GL_EXT_blend_minmax GL_EXT_color_buffer_float GL_EXT_color_buffer_half_float GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_disjoint_timer_query GL_EXT_draw_buffers GL_EXT_frag_depth GL_EXT_map_buffer_range GL_EXT_occlusion_query_boolean GL_EXT_read_format_bgra GL_EXT_robustness GL_EXT_sRGB GL_EXT_shader_texture_lod GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc_srgb GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_norm16 GL_EXT_texture_rg GL_EXT_texture_storage GL_EXT_unpack_subimage GL_KHR_debug GL_NV_EGL_stream_consumer_external GL_NV_fence GL_NV_pack_subimage GL_NV_pixel_buffer_object GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_image_external_essl3 GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth32 GL_OES_element_index_uint GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object
    Disabled Extensions GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
    Window system binding vendor Google Inc. (adapter LUID: 0000000000007853)
    Window system binding version 1.4 (ANGLE 2.1.0.unknown hash)
    Window system binding extensions EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex EGL_ANGLE_surface_orientation EGL_NV_post_sub_buffer EGL_KHR_create_context EGL_EXT_device_query EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_flexible_surface_compatibility EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_resource_initialization
    Direct rendering Yes
    Reset notification strategy 0x8252
    GPU process crash count 0
    Compositor Information
    Tile Update Mode One-copy
    Partial Raster Enabled
    GpuMemoryBuffers Status
    ATC Software only
    ATCIA Software only
    DXT1 Software only
    DXT5 Software only
    ETC1 Software only
    R_8 Software only
    R_16 Software only
    RG_88 Software only
    BGR_565 Software only
    RGBA_4444 Software only
    BGRX_8888 Software only
    BGRX_1010102 Software only
    BGRA_8888 Software only
    RGBA_F16 Software only
    YVU_420 Software only
    YUV_420_BIPLANAR Software only
    UYVY_422 Software only
    Display(s) Information
    Info Display[2528732444] bounds=0,0 1920x1200, workarea=0,0 1920x1170, scale=1, external
    Color space information {primaries:BT709, transfer:IEC61966_2_1, matrix:RGB, range:FULL}
    Bits per color component 8
    Bits per pixel 24
    Video Acceleration Information
    Decode h264 baseline up to 1920x1088 pixels
    Decode h264 main up to 1920x1088 pixels
    Decode h264 high up to 1920x1088 pixels
    b3DAccelerationEnabled true
    b3DAccelerationExists true
    bAGPEnabled true
    bAGPExistenceValid true
    bAGPExists true
    bCanRenderWindow true
    bDDAccelerationEnabled true
    bDriverBeta false
    bDriverDebug false
    bDriverSigned false
    bDriverSignedValid false
    bNoHardware false
    dwBpp 32
    dwDDIVersion 10
    dwHeight 1200
    dwRefreshRate 59
    dwWHQLLevel 0
    dwWidth 1920
    iAdapter 0
    lDriverSize 14497712
    lMiniVddSize 0
    szAGPStatusEnglish Enabled
    szAGPStatusLocalized Enabled
    szChipType GeForce 210
    szD3DStatusEnglish Enabled
    szD3DStatusLocalized Enabled
    szDACType Integrated RAMDAC
    szDDIVersionEnglish 10.1
    szDDIVersionLocalized 10.1
    szDDStatusEnglish Enabled
    szDDStatusLocalized Enabled
    szDXVAHDEnglish Supported
    szDXVAModes ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C
    szDescription NVIDIA GeForce 210
    szDeviceId 0x0A65
    szDeviceIdentifier {D7B71E3E-4925-11CF-9A63-83A418C2D835}
    szDeviceName \.\DISPLAY1
    szDisplayMemoryEnglish 2386 MB
    szDisplayMemoryLocalized 2386 MB
    szDisplayModeEnglish 1920 x 1200 (32 bit) (59Hz)
    szDisplayModeLocalized 1920 x 1200 (32 bit) (59Hz)
    szDriverAttributes Final Retail
    szDriverDateEnglish 11/14/2016 06:35:19
    szDriverDateLocalized 11/14/2016 6:35:19 AM
    szDriverLanguageEnglish English
    szDriverLanguageLocalized English
    szDriverModelEnglish WDDM 1.1
    szDriverModelLocalized WDDM 1.1
    szDriverName nvd3dum.dll,nvwgf2um.dll,nvwgf2um.dll
    szDriverNodeStrongName oem31.inf:NVIDIA_SetA_Devices.NTx86.6.1:Section002:\ven_10de&dev_0a65
    szDriverVersion 21.21.0013.4201
    szKeyDeviceID Enum\PCI\VEN_10DE&DEV_0A65&SUBSYS_848E1043&REV_A2
    szKeyDeviceKey \Registry\Machine\System\CurrentControlSet\Control\Video{649EBD64-EB22-4E99-AD19-D8988C739DA5}\0000
    szManufacturer NVIDIA
    szMiniVdd n/a
    szMiniVddDateEnglish n/a
    szMiniVddDateLocalized n/a
    szMonitorName Generic PnP Monitor
    szNotesEnglish No problems found.
    szNotesLocalized No problems found.
    szOverlayEnglish Supported
    szRankOfInstalledDriver 00E02001
    szRevisionId 0x00A2
    szSubSysId 0x848E1043
    szTestResultD3D7English Not run
    szTestResultD3D7Localized Not run
    szTestResultD3D8English Not run
    szTestResultD3D8Localized Not run
    szTestResultD3D9English Not run
    szTestResultD3D9Localized Not run
    szTestResultDDEnglish Not run
    szTestResultDDLocalized Not run
    szVdd n/a
    szVendorId 0x10DE
    Log Messages
    [5160:300:0226/] : PROPMEDIA(GPU) : AllowHardwareDecode : Hardware Decode Not Enabled
    [5160:300:0226/] : PROPMEDIA(GPU) : Initialize mime type video/mp4
    [5160:300:0226/] : PROPMEDIA(GPU) : GetNativeMediaType : Received an error
    [5160:300:0226/] : PROPMEDIA(GPU) : SetCurrentMediaType : Received an error
    [5160:300:0226/] : PROPMEDIA(GPU) : ConfigureStream Failed to set media type. No audio track?
    [5160:300:0226/] : PROPMEDIA(GPU) : GetAudioBitrate : Received an error
    [5160:300:0226/] : PROPMEDIA(GPU) : GetVideoBitrate : Received an error
    [5160:300:0226/] : PROPMEDIA(GPU) : OnReadData Is streaming 0 Halfway done 0 Reading more on Incomplete Read, bytes missing : 43711
    [5160:300:0226/071508.888:INFO:read_stream.h(80)] : PROPMEDIA(GPU) : ReceivedBytes No bytes read, assuming end of stream
    [5160:300:0226/] : PROPMEDIA(GPU) : OnReadData No bytes received, assuming end of stream. Finishing Incomplete Read, bytes still missing : 43711
    GpuProcessHostUIShim: The GPU process exited normally. Everything is okay.

  • I have once experienced the sudden crashes but in the latest version it was really a great improvement. I'm using windows 7 ultimate.


  • Hi, I am also experiencing these crashes, same as described in the previous posts. Vivaldi simply disappears, no notification or error or anything. Before the crash, there's a steady increase in memory usage, up to something like 12 gigabytes (normally 4-5 gigabytes are being used). CPU usage also seems to rise a lot (but not to anywhere near 100%) before crashing.

    Here's some of my system specs:
    AMD FX-4300 quad core processor
    16,0 GB DDR3 RAM
    Asus M5A 78L-M motherboard
    NVidia GeForce GTX 750 Ti display adapter with 2 displays connected (driver version
    Running Windows 7 64-bit

    It's worth noting that I have had very similar problems with Linux, the only difference being that crashing Vivaldi takes the whole system down with it, to a total freeze (except for mouse pointer which can still be moved). Only power button resolves the situation there. I've had it happen to two different computers (one being the same as my Windows computer and the other Acer Aspire 7750 laptop). I've tried three different Linux distributions: Ubuntu Mate, where it crashes maybe once a day; Linux Mint, where it's completely unusable (crashes within minutes of starting) and Xubuntu, where it's almost usable (crashes every few days). For Linux this problem has existed at least from December 2017 and for Windows no earlier than that.

    It might have something to do with Flash and Chromium base, because I experienced similar crashes with Chrome on Xubuntu when streaming Flash video.

  • when I went into the pc this morning vivaldi had suffered a total crash, refused to open. Had to do a reboot, and then it worked again. This has never happened before with any browser.

    win 10 home quad core Ryzen board with DDR4 16GB RAM 3200mhz Geforce 1600 GTX video card

  • Moderator

    You can report crashes to bugtracker if you have got a crash dump.

    May be your issue is a bug or a problem with Vivaldi running on your graphics hardware.

    Please read How to report a bug for Vivaldi carefully and then report the bug to Vivaldi.

  • I had V crash only when I hit the F12 button for Dev Tools a few times. But I couldn't care less as IMO the start-up is much, much faster than Chrome or any other browser so doesn't leave me in the lurch while loading tabs.

  • Add me to the list of random crashes.
    No warnings. Browser shuts down.

    Vivaldi: 1.15.1111.3 (Official Build) (32-bit)
    OS: Windows 7 Home Premium 64 Bit version
    Extensions: uBlock, ZenMate, LastPass, PhotoTracker Lite, Kaspersky Anti-Virus.

    No more than 2-3 tabs open at a time.


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