Черный экран на вимео



  • Черный экран https://vimeo.com/168697964. Часто такое же бывает и на ютубе. Полноэкранный режим не помогает. Ультрабук intel-i3.



  • Нормально всё работает. У тебя какой то глюк.



  • Не у меня, а у вивальди. В опере 12.14 все нормально. В хромых клонах тоже все нормально. А вот в вивальди, в среднем каждое пятое видео - черный экран.
    Смотреть ютуб удобнее через вивальди, чем 12.14. Но сил никаких нет бороться с черными экранами.



  • Пользуясь случаем, передаю привет противникам флеша.
    Как с прочими Html, так и с Html5 теперь у каждого браузера будут свои взаимоотношения.



  • Может для решения проблемы поможет следующая информация

    Graphics Feature Status
    Canvas: Hardware accelerated
    Flash: Hardware accelerated
    Flash Stage3D: Hardware accelerated
    Flash Stage3D Baseline profile: Hardware accelerated
    Compositing: Hardware accelerated
    Multiple Raster Threads: Disabled
    Native GpuMemoryBuffers: Software only. Hardware acceleration disabled
    Rasterization: Hardware accelerated
    Video Decode: Software only. Hardware acceleration disabled
    Video Encode: Hardware accelerated
    WebGL: Hardware accelerated
    Driver Bug Workarounds
    clear_uniforms_before_first_program_use
    disable_direct_composition
    disable_discard_framebuffer
    exit_on_context_lost
    force_cube_complete
    msaa_is_slow
    scalarize_vec_and_mat_constructor_args
    texsubimage_faster_than_teximage
    Problems Detected
    Some drivers are unable to reset the D3D device in the GPU process sandbox
    Applied Workarounds: exit_on_context_lost
    TexSubImage is faster for full uploads on ANGLE
    Applied Workarounds: texsubimage_faster_than_teximage
    Clear uniforms before first program use on all platforms: 124764, 349137
    Applied Workarounds: clear_uniforms_before_first_program_use
    Always rewrite vec/mat constructors to be consistent: 398694
    Applied Workarounds: scalarize_vec_and_mat_constructor_args
    ANGLE crash on glReadPixels from incomplete cube map texture: 518889
    Applied Workarounds: force_cube_complete
    On Intel GPUs MSAA performance is not acceptable for GPU rasterization: 527565
    Applied Workarounds: msaa_is_slow
    Framebuffer discarding can hurt performance on non-tilers: 570897
    Applied Workarounds: disable_discard_framebuffer
    Direct composition flashes black initially on Win <10: 588588
    Applied Workarounds: disable_direct_composition
    Accelerated video decode has been disabled, either via blacklist, about:flags or the command line.
    Disabled Features: video_decode
    Raster is using a single thread.
    Disabled Features: multiple_raster_threads
    Native GpuMemoryBuffers have been disabled, either via about:flags or command line.
    Disabled Features: native_gpu_memory_buffers
    Version Information
    Data exported 20.08.2016, 15:29:58
    Chrome version Chrome/52.0.2743.117
    Operating system Windows NT 6.3
    Software rendering list version 11.7
    Driver bug list version 8.78
    ANGLE commit id unknown hash
    2D graphics backend Skia
    Command Line Args –always-authorize-plugins --disable-translate --ppapi-flash-path="C:\WINDOWS\SysWOW64\Macromed\Flash\pepflashplayer32_22_0_0_209.dll" --ppapi-flash-path="C:\WINDOWS\SysWOW64\Macromed\Flash\pepflashplayer32_22_0_0_209.dll" --flag-switches-begin --disable-accelerated-video-decode --no-pings --enable-gpu-rasterization --disable-panels --disable-quic --gpu-rasterization-msaa-sample-count=4 --disable-overlay-scrollbar --show-autofill-type-predictions --disable-smooth-scrolling --enable-features=V8Ignition --flag-switches-end


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